BSG
For my optional draw I'll take green, please.
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BSG
For my optional draw I'll take green, please.
BSG
Due to my vengeful spirit I can't work the engine room. If I draw the right cards I might be able to launch a scout or xo someone. (btw, I think I only had one card left after that last check) Any suggestions?
BSG
I can try to work the Quorum, but I'll be more comfortable doing that once we have some SPs in the mix. Otherwise, Scouting seems wise since the skies are empty. Although I'm not sure whether a jump icon or NOT A SKILL CHECK is more important right now. I hope you can find a card that satisfies both those options.
BSG
My first impulse was to xo Baltar to draw some more cards but since you go right after me I think it's wiser not to, just in case.
BSG
Yeah, because of turn order I wouldn't XO Baltar, plus with his turn coming up, he'll get his card draw soon. Cally is in place to draw Blue, so you could XO her.
Or Scouting is a valid option at this point.
BSG
You could XO Cally to draw more Blue, or me to scout. You could move to Command and make those RSVs a little more useful in case we are attacked before we can jump.
BSG
Moving to Command would require her to discard a card, and we're short on cards. I think XOing Cally to draw cards or Boomer to Scout (if you have two, you can also Scout the Destination deck, since we're going to jump soon) are good ideas.
BSG
I'd like to stay over here on Pegasus. In the event we encounter another basestar, an XO to me could clear the sky. Any chance you have two scouts ready to launch, Boomer?
BSG
I could scout twice, as a matter of fact.
If she doesn't draw an XO, she'll still have to do something, right? Not much to do on Pegasus with no enemies about and her weakness.
BSG
If I don't draw an XO but I do draw a scout I can do that. Otherwise I'll see what the cards hold.