I may be love's bitch, but at least I'm man enough to admit it.

Spike ,'Sleeper'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Liese S. - Feb 15, 2011 1:41:06 pm PST #10014 of 26134
"Faded like the lilac, he thought."

BSG

Right? Go out on your own terms, right?


-t - Feb 15, 2011 1:45:38 pm PST #10015 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG

Something like that.

That was some pretty smooth fifth-column double-agent stuff, P-C. If I hadn't seen your loyalty card I wouldn't have suspected you at all.


Polter-Cow - Feb 15, 2011 1:53:45 pm PST #10016 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

And if you hadn't played that damn Preventative Policy, you may not have been willing to tank the check to look!

(But it's funny that you didn't suspect me because I thought I was acting crazy suspicious. I was trying to figure out if I had a Cylon partner and the only person who seemed suspicious was ME. Like that time I deliberately went out against Scar in an attempt to FAIL and...failed at failing, rather than XOing Starbuck.)

I don't think I got to a spike a single check while I was hidden. So annoying, you humans and your ICs. And then I accidentally let myself get too many cards and had to discard the Treachery I wanted to keep. I had to pretend to be a good human because I hardly had any good chances to do any real sabotage without getting caught!


Liese S. - Feb 15, 2011 2:08:52 pm PST #10017 of 26134
"Faded like the lilac, he thought."

BSG

ICs are really powerful. I was annoyed that I finally drew an IC after two games worth of drawing that color but never seeing that card, only to have it be the last draw of the game!

I did suspect you, P-C!

And then at the next level, I suspected Dee and Gaeta! I love the suspicion phase. It's such an interesting element to the game.


Rayne - Feb 15, 2011 2:11:15 pm PST #10018 of 26134
"Oh no! Has falling sky liquid once again caused you the sadness?" -Starfire

That was very fun and exciting to follow (as usual!)


-t - Feb 15, 2011 2:15:08 pm PST #10019 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG

I suspected everyone at the Sleeper phase. I actually did roll a die to put Dee in the Brig because there was nothing to go on at that point and everyone seemed a little squirrelly for one reason or another.

Eta: I'm pretty sure the decisions I made by random means tended to work out better than the ones I really thought about and tried to reason through.


NoiseDesign - Feb 15, 2011 2:22:23 pm PST #10020 of 26134
Our wings are not tired

BSG

I wasn't a Cylon until after the sleeper phase and was happy I got to spike one check with a treachery card. I'm quite thrilled that I was able to get sprung from the brig and then go turncoat on you all. It still came right down to the last possible moment which I think speaks well for game balance.


Polter-Cow - Feb 15, 2011 2:35:50 pm PST #10021 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

Yeah, we were attacking the shit out of them, and it still seemed like they might make it.

I wasn't a Cylon until after the sleeper phase and was happy I got to spike one check with a treachery card.

Hurrah, you're welcome! That's why I waited until after the Sleeper Phase to reveal, since I knew I'd give my partner some Treachery.

And I thought my SCC was kind of lame in comparison to yours, but it forced the humans to tank that check and lose 2 Vipers, which left them nigh defenseless when you activated all the Raiders. So that was a one-two punch. *high-five*

Also, I really lucked out by drawing a Cylon Attack to play on top of the existing Cylon Attack.

I'm quite thrilled that I was able to get sprung from the brig and then go turncoat on you all.

Why'd you leave that civvie with pop behind? I assumed the civvies you didn't move were decoys you didn't want the Raiders to waste their time shooting.


billytea - Feb 15, 2011 2:49:28 pm PST #10022 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I have to say, back in turn 3.4, when the fleet had already travelled 6 Distance, everything except Fuel was at least at 7 and Roslin had just brigged Dee, I was sure the humans were going to romp this one in. Fuel was tight, but there weren't many crises coming up that put it at risk. There were also some attack cards on the horizon, but you'd jump in between the bulk of them. Then Dee got out of the Brig, got XO'd and got Massive Assault on the table.

That final jump cycle was fifteen turns long, during which you faced four Attack cards, including Massive Assault - and Starbuck used her OPG to ditch a fifth (oh, and Roslin buried a sixth with her Visions) - which proved to be just too much.

If that last jump had succeeded, your Fuel would've been at 1. You would've encountered a single attack card in the next round or two. Normally, not such a threat, but with no spare vipers and Galactica already fairly beaten up, you had a fight ahead (and every hit on Galactica carried the risk of Fuel loss). There were also two heavy raider activations - one more nudge from either Cylon would see the Centurion reach the end of the track, if you failed to take it out. There were a number of Crisis Cards threatening Population or Morale too. I think you probably would've scraped through from there, but only with some sound judgment and a bit of luck.


billytea - Feb 15, 2011 3:17:52 pm PST #10023 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Some game highlights:

Round 1.2: The crew passes Legendary Discovery, thanks to Helo's help. If he'd even played low, it would've failed.

Turn 2.4: Roslin makes good use of Preventative Policy to allow Cylon Screenings to be tanked, letting her check Helo's loyalty card. If that card had come up just one turn earlier, it would've been Helo checking Roslin's loyalty; without the Preventative Policy, you probably would've had to pass it, leaving the Sdmiral undetected.

Turn 2.6: Dee activates Comms. Space is entirely empty, except for Sector 5, where Starbuck stands guard over half the civilian fleet.

Turn 3.2: Ellen uses her OPG to great effect, taking the Admiralty from the suspected Cylon Helo and jumping the fleet. The destination choice there was either Barren Planet - 2 Distance at the cost of 2 Fuel - or the one she chose, Lion's Head Nebula. 3 Distance, and get halfway to the next jump, but at a high cost of 4 Fuel. Neither option was cheap; I can honestly say that I had no idea which destination Ellen (as a human) would choose, nor which one Helo (as a Cylon) would've chosen.

Turn 3.4: Dee spikes A Traitor Accused, leaving Roslin to choose someone to brig. Despite the fact that Gaeta had one additional loyalty card (from Helo) and could get out of the brig more cheaply than any other crew member, Roslin - correctly - chooses Dee. If she had brigged Gaeta instead, Dee would have been Admiral for the next jump.

Turn 3.5: Admiral Gaeta uses the Engine Room to assure a jump on his turn. Another tough choice - he could've taken the Fleet to 8 Distance with just one jump left, but with only 1 Fuel; or he could lift Fuel to 3, but at the expense of another full jump cycle. In the event, he made the right choice; the game would've ended nine turns earlier on a Fuel loss if he'd taken the other Destination. (Again: if not for Roslin's pinch decision to brig Dee instead of Gaeta, it could've been Dee-3PO making this call.)

Turn 3.6: A failed scouting mission leaves Starbuck to use her OPG to bury the Guardians.

Turn 4.1: Dee persuades the crew to help her escape. Destiny contributed seven points against, and with Helo's spike - Helo now convinced that Dee was human - the check only passed after Roslin, against her better judgment, played the Declare Emergency that freed her.

Turn 4.2: Besieged adds the first Cylon ships to the board for the final crushing jump cycle.

Turn 4.4: Helo tries to roll the hard six and it pays off. Rather than playing his Super Crisis or activating the Cylon fleet, he hits Caprica to fish for an attack card, and finds it. There are now civvies in every sector but one.

Turn 4.4: Dee is the only one who can move the ships to safety, but she turns on the fleet instead. Four civvies are now undefended in Sector 1 against five raiders.

Turn 4.5: Gaeta gambles on a nuke into Sector 1. Unfortunately, it leaves the raiders untouched, and with a raider activation on his Crisis Card, the civvies Dee placed in harm's way are lost. The Cylons are back in the game with a vengeance.

Turn 5.1: Dee plays her Super Crisis. Massive Assault adds more ships, and also cripples the jump track.

Turn 5.4: Roslin uses her OPG in a desperation play. It fails to improve matters. For her visions, she has to choose between yet another attack card, or Weapons Malfunction, which damaged 2 vipers and left Starbuck alone facing almost the entire Cylon Fleet.

Turn 5.5: Jammed Assault puts the final nail in the humans' coffin.