I had more fun at the PBPs for much less money.
The PBPs were never something I had much interest in. I had fun helping out Allyson at her parties, but mass chaos just gives me panic attacks. I like the idea of an orderly convention, where you sit and get a chance at asking a question during the Q&As.
Dear me, Nathan is particularly smokin', even in photos where he ought not be. I mean, we can't credit hair, make-up, wardrobe, and lighting.
And, you know, this guy's not exactly uncute, is he? [link]
Have we heard about the Fireflyverse RPG? [link] That might actually get me to try out this whole gaming thing.
Have we heard about the Fireflyverse RPG?
IIRC, Beej, her Fela, and some friends have been playing it and like it quite a bit.
JZ - that's a different RPG (this one is a video game).
brenda m, yeah. I'm interviewing them next week. If you've got any questions you'd like to answers to, shoot them over. It's funded by a bunch of people, and headed by James Cameron and... another famous movie director I've forgotten.
That said, I've had a good look into the technology behind it and it's actually not that great. Yet.
Because I'm such a control freak I've had to stop myself sending them mails saying THIS NEEDS FIXING, THAT'S CRAP etc. I've a pretty good idea of how I think they could make the idea work, but alas, none of the skill to do anything about it.
On a lighter note (and we could probably use one) today's Penny Arcade discusses the Firefly MMORPG. [link]
The picture of Mal giving the stink-eye to a troll cracks me up. But alas, I don't know what "roll shaman" means. Kalshane? Someone? Explain to the RPG-impaired?
It's a reference to World of Warcraft. Shaman is one of the character types in that game, and it's referring to the tendency among online RPG players to latch onto the most-powerful character-type instead of making cool and interesting characters.
Basically, they're saying even though playing a WoW-style Shaman in the Firefly-verse would make absolutely no sense, the vast majority of MMORPG players would play one anyway if they could, just because it's stronger than the other options.
hee. Thanks, Kalshane. I love PA, even though I hardly ever understand it.
Yeah. The Multiverse thing is going to be character driven (rather than spaceships, I think). Therefore, there's a real thing with everybody wanting to be Browncoats (rather than Alliance), and then everybody wanting to be females with River's powers.
From a game design point of view there's a nightmare here - you want something that could feel authentic to the Firefly universe, but at the same time you also want something to be actually enjoyable as a game.
My personal opinion, right now, is it should be kept simple: start the game. Choose a man, or a woman. Make the character develop depending on the way the player chooses to play the game. For example: make it an easier, but more limited path, to be based on Alliance worlds. Make being an outsider tougher.