That's disturbing. You're emotionally scarred and will end up badly.

Anya ,'Bring On The Night'


Firefly 4: Also, we can kill you with our brains  

Discussion of the Mutant Enemy series, Firefly, the ensuing movie Serenity, and other projects in that universe. Like the other show threads, anything broadcast in the US is fine; spoilers are verboten and will be deleted if found.


Topic!Cindy - Dec 12, 2006 2:12:32 pm PST #9280 of 10001
What is even happening?

Dear me, Nathan is particularly smokin', even in photos where he ought not be. I mean, we can't credit hair, make-up, wardrobe, and lighting.


JenP - Dec 12, 2006 3:15:42 pm PST #9281 of 10001

And, you know, this guy's not exactly uncute, is he? [link]


brenda m - Dec 14, 2006 7:01:13 am PST #9282 of 10001
If you're going through hell/keep on going/don't slow down/keep your fear from showing/you might be gone/'fore the devil even knows you're there

Have we heard about the Fireflyverse RPG? [link] That might actually get me to try out this whole gaming thing.


JZ - Dec 14, 2006 7:09:24 am PST #9283 of 10001
See? I gave everybody here an opportunity to tell me what a bad person I am and nobody did, because I fuckin' rule.

Have we heard about the Fireflyverse RPG?

IIRC, Beej, her Fela, and some friends have been playing it and like it quite a bit.


Kevin - Dec 14, 2006 7:11:54 am PST #9284 of 10001
Never fall in love with somebody you actually love.

JZ - that's a different RPG (this one is a video game).

brenda m, yeah. I'm interviewing them next week. If you've got any questions you'd like to answers to, shoot them over. It's funded by a bunch of people, and headed by James Cameron and... another famous movie director I've forgotten.

That said, I've had a good look into the technology behind it and it's actually not that great. Yet.

Because I'm such a control freak I've had to stop myself sending them mails saying THIS NEEDS FIXING, THAT'S CRAP etc. I've a pretty good idea of how I think they could make the idea work, but alas, none of the skill to do anything about it.


Zenkitty - Dec 14, 2006 9:24:44 am PST #9285 of 10001
Every now and then, I think I might actually be a little odd.

On a lighter note (and we could probably use one) today's Penny Arcade discusses the Firefly MMORPG. [link]

The picture of Mal giving the stink-eye to a troll cracks me up. But alas, I don't know what "roll shaman" means. Kalshane? Someone? Explain to the RPG-impaired?


Kalshane - Dec 14, 2006 10:06:10 am PST #9286 of 10001
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

It's a reference to World of Warcraft. Shaman is one of the character types in that game, and it's referring to the tendency among online RPG players to latch onto the most-powerful character-type instead of making cool and interesting characters.

Basically, they're saying even though playing a WoW-style Shaman in the Firefly-verse would make absolutely no sense, the vast majority of MMORPG players would play one anyway if they could, just because it's stronger than the other options.


Zenkitty - Dec 14, 2006 10:07:47 am PST #9287 of 10001
Every now and then, I think I might actually be a little odd.

hee. Thanks, Kalshane. I love PA, even though I hardly ever understand it.


Kevin - Dec 14, 2006 10:12:33 am PST #9288 of 10001
Never fall in love with somebody you actually love.

Yeah. The Multiverse thing is going to be character driven (rather than spaceships, I think). Therefore, there's a real thing with everybody wanting to be Browncoats (rather than Alliance), and then everybody wanting to be females with River's powers.

From a game design point of view there's a nightmare here - you want something that could feel authentic to the Firefly universe, but at the same time you also want something to be actually enjoyable as a game.

My personal opinion, right now, is it should be kept simple: start the game. Choose a man, or a woman. Make the character develop depending on the way the player chooses to play the game. For example: make it an easier, but more limited path, to be based on Alliance worlds. Make being an outsider tougher.


beekaytee - Dec 14, 2006 5:57:34 pm PST #9289 of 10001
Compassionately intolerant

Yep, we play the fleshy RPG. Have had a great time with it until last month when our game master moved away. She ruuuuled. The new guy is sweet but, um, can I take my living room and go home now?

Never having played an rpg, I had not idea how good I had it.

tendency among online RPG players to latch onto the most-powerful character-type instead of making cool and interesting characters.

This apparently happens in the wetware version too. One player, who we ultimately invited to join another ship, insisted on writing herself as a psychic companion...pretty much capable of outdoing every other character in the room without even trying.

Instead, we ended up with a very cool group with fun foibles and limited skill sets. My favorite parts were when the GM would say, "Whoa. That was unexpected...um...go with that!" And the way we almost always thought our way out of fights. Very, very clever people.