BSG
And we have been from the start.
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
And we have been from the start.
BSG
Ouch. Between that check and the sheer overkill of the Defend Prisoner check, we're down a lot of cards with little to show for it.
BSG
Isn't it FUN??
I'm going to grow a moustache just so I can twirl it.
BSG
The lack of cards is more than a small concern.
BSG
so... I'd like to xo someone to FTL. Do we have any idea of who's less likely to be a cylon or shall I just throw a dart?
BSG
You could do it yourself. Or use the Engine Room, which would guarantee us an Auto Jump with your crisis, I believe.
If you want to XO someone, not me because I'd have to spend three cards to do it, no Starbuck because she's after you, and not Dee because she's in the brig and would have to get out first. So Ellen's really your only choice.
BSG
I'd recommend doing it yourself. Population isn't in danger at the moment, and if your Crisis does have a jump icon on it, we can advance the jump track 1 immediately after the jump.
Of course, on the flipside, if the Crisis is a Cylon Attack, we're going to be stuck with them for awhile. So if you've got two really low cards, activating the Engine Room to force an auto jump regardless of crisis isn't a bad plan either.
BSG
Dee is sent to the Brig. Finally, the jump prep track advances by 1. That concludes Roslin's turn. I'm sending Gaeta his cards. Admiral Gaeta, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.4 - Roslin
Locations and Hands
Dee: Brig; 5 cards
Ellen: FTL Control; 6 cards
Helo: Resurrection Ship; 4 cards
Roslin: President's Office; 6 cards
Gaeta: Pegasus CIC; 5 cards
Starbuck: Hangar Deck; 6 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 8
Morale: 7
Population: 9
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 6
Galactica Damage: 0
BSG
I can discard a Treachery card to activate the engine room, right?