Fred: It's the pictures in my mind that are getting me. It's like being stuck in a really bad movie with those Clockwork Orange clampy things on my eyeballs. Wesley: Why imagine? Reality's disturbing enough.

'Shells'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Polter-Cow - Jan 28, 2011 5:57:47 am PST #9361 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

Next raider activation will allow Scar to destroy them both.

I think the next activation only gets Scar to the civvies. I assume activating twice means he moves through two sectors, not that he gets to do everything double.

Or XO me and I can take some potshots at Scar and draw his fire if I miss.

Are you still in space after the jump?

I guess I'm stuck on the asteroid. It's not as pretty as Caprica.


-t - Jan 28, 2011 6:13:58 am PST #9362 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG

Yeah, I believe you have a pretty full hand, Dee, so I hope discarding won't be too painful. I'll take Option 2 and discard CP-1 (yellow) and DE-3 (green)


Kalshane - Jan 28, 2011 2:48:02 pm PST #9363 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

I think the next activation only gets Scar to the civvies. I assume activating twice means he moves through two sectors, not that he gets to do everything double.

The activation from the Food Shortage crisis allows him to move into Sector 4, with the civvies. Which means if we get another raider activation on Ellen's crisis, Scar will open fire on both civvies.

Are you still in space after the jump?

No. But with an XO I can activate the Hanger Deck to launch into Sector 5, use the bonus action from launching to move into Sector 4, and then use the second XO action to shoot at Scar.


Polter-Cow - Jan 28, 2011 2:57:20 pm PST #9364 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

The activation from the Food Shortage crisis allows him to move into Sector 4, with the civvies. Which means if we get another raider activation on Ellen's crisis, Scar will open fire on both civvies.

Oh, right. Well, that's not good.

But with an XO I can activate the Hanger Deck to launch into Sector 5, use the bonus action from launching to move into Sector 4, and then use the second XO action to shoot at Scar.

Slick!

Is Scar more powerful than other Raiders when he attacks (if you don't kill him and have to block his way)? Or is it just that he'll get two activations? What are the chances that you'll end up in the Sickbay?


billytea - Jan 28, 2011 3:11:06 pm PST #9365 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Is Scar more powerful than other Raiders when he attacks (if you don't kill him and have to block his way)? Or is it just that he'll get two activations?

It's just that he gets two activations. His chances of hitting are the same. (He is, of course, better defensively too.)


NoiseDesign - Jan 28, 2011 8:05:30 pm PST #9366 of 26134
Our wings are not tired

BSG

I discard BL-3, LS-1, LS-1


billytea - Jan 28, 2011 8:34:55 pm PST #9367 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

(Broadcast Location is only value 1.)

After the discards, raiders (i.e. Scar) activate. He moves two spaces to Sector 4, with the civvies. Finally, the jump track advances.

That concludes Dee's turn. I'm sending Ellen Tigh's cards out. Ellen, when you're ready, please post your move and action.


billytea - Jan 28, 2011 8:36:15 pm PST #9368 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Round 2.1 - Dee
Locations and Hands
Dee: FTL Control; 5 cards
Ellen: Weapons Control; 5 cards
Helo: Caprica; 7 cards
Roslin: President's Office; 2 cards
Gaeta: Engine Room (Pegasus); 6 cards
Starbuck: Hangar Deck; 6 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Scar, Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 7
Food: 7
Morale: 6
Population: 10
Viper Reserves: 8
Damaged Vipers:
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 3
Galactica Damage: 0


billytea - Jan 28, 2011 8:39:52 pm PST #9369 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Administrative note: when dealing cards to Ellen, the Leadership deck was exhausted. I've reshuffled the discards.


Laga - Jan 28, 2011 8:47:51 pm PST #9370 of 26134
You should know I'm a big deal in the Resistance.

BSG

We either need to move those civvies or shoot down Scar. Anybody got a SP?