BSG
Oh, ow. Riots are two of the worst cards in the deck, a guaranteed loss of two Resource points.
I choose to lose Food and Morale. Losing Fuel would bring it down to 1, and there aren't many ways to increase it. That's too close for comfort.
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BSG
Oh, ow. Riots are two of the worst cards in the deck, a guaranteed loss of two Resource points.
I choose to lose Food and Morale. Losing Fuel would bring it down to 1, and there aren't many ways to increase it. That's too close for comfort.
BSG
End-of-turn Summary
Round 8.1 - Baltar
Locations and Hands
Baltar: Caprica; 4 cards
Helo: Armory; 3 cards
Starbuck: Cylon Fleet; 6 cards
Chief: Command; 3 cards
Adama: President's Office; 7 cards
Sectors
Sector 1: 1 Basestar
Sector 2: 1 Heavy Raider
Sector 3: Empty
Sector 4: Civilians A
Sector 5: 1 RSV, Civilians B
Sector 6: 5 Raiders, 3 RSVs, Civilians C
Resources
Fuel: 2
Food: 2
Morale: 3
Population: 8
Viper Reserves: 1
Damaged Vipers: 2
Raptors: 2
Boarding Party: 2 at Start
Other
Nukes: 0
Jump Track: 1
Distance Travelled: 8
Galactica Damage: Admiral's Quarters
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
BSG
OK, I'm thinking we want to get Chief shooting again? I kinda want to get out of the Armory but that may not be practical. Any moving acting advice, humans?
Pre-emptively not listening to any cylon advice - always with the riots and the sabotage.
BSG
You could ask the Nutrimatic drinks dispenser to make you a nice cup of tea.
BSG
Mmm, Earl Grey, hot. I take it back, toaster, you can be helpful.
BSG
You could ask the Nutrimatic drinks dispenser to make you a nice cup of tea.
Cylon techniques of seduction, ladies and gentlemen. No wonder they're such a hit.
OK, I'm thinking we want to get Chief shooting again? I kinda want to get out of the Armory but that may not be practical. Any moving acting advice, humans?
Getting the Chief to take some shots (no, not those kinds of shots, does he look like Saul Tigh to you?) sounds like a great idea. I'd say that it you want to get our of the Armoury, go for it. The Cylons have put their weight behind bombarding us with Crises, and those Centurions haven't moved at all since they got here. Maybe Communications or Weapons Control, whatever looks good to you.
BSG
Yup, I already have CO's in to activate command should you XO me.
BSG
Great. I will move to Communications and play an XO-1 on Chief Tyrol.
BSG
Okay, Chief has activated Command to go after the raiders in Sector 6.
The first activation resulted in rolls of 3 and 8. That kills two of those raiders.
The second activation resulted in rolls of 6 and 5. And that destroys two more.
Who knew Chief had it in him? Maybe he can Analyze that Enemy Fighter (7BP) that just appeared on the Dradis. Details to follow in email.
BSG
Good shooting, Chief! And you brought one back with you too! Actually, that part's a little creepy.
What do you guys think we should choose here? It'd be nice to get a raptor back, but at this stage of the game it probably doesn't really matter. If we choose the die roll, Helo can use his reroll too. I'm not much help for the skill check, unfortunately.