A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Once she makes her choice, I tell you which one was discarded right? Or is it buried?
In the base game it is discarded, and hence revealed. That changes in Pegasus, where the rejected Crisis is buried. (I suspect because Cylon leaders can activate Caprica and have a hidden agenda, including hidden loyalties. Revealing the Crisis they rejected gives too much away.)
BSG
Ironically, the Cylon has given you:
Build Cylon Detector.
Details in email.
BSG
I discard the nuke.
I like my cards.
...Oh! And the Morale too, of course. Yes. Morale, much more important than... than...
t sob
My lovely nuke! Lost to Dr Baltar's diabolical contraption! How good can it be, anyway? It didn't detect Dr Baltar, and he was around it more than anyone!
BSG
Well, that was easy. Not painless, but didn't require any effort on my part, so...
Moving on. Chief, I can take some more shots at these centurions. And/or scout the crisis deck. If that's stuff we want to get done now.
End-of-turn Summary
Round 7.3 - Starbuck
Locations and Hands
Baltar: Caprica; 3 cards
Helo: Armory; 9 cards
Starbuck: Cylon Fleet; 7 cards
Chief: FTL Control; 2 cards
Adama: President's Office; 5 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 3
Morale: 4
Population: 8
Viper Reserves: 5
Damaged Vipers: 2
Raptors: 2
Boarding Party: 2 at Start
Other
Nukes: 0
Jump Track: 0
Distance Travelled: 8
Galactica Damage: Admiral's Quarters
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Cards on their way to Chief. In dealing cards to Chief, Leadership (green) was exhausted and reshuffled.
BSG
D'oh. Figures, we decide to go the Crisis route instead activating centurions and the next two human Crisises (barring scouting) would have activated Heavy Raiders.
BSG
I
move to the Hangar Deck
and
XO-1 Helo.
Go to it, Helo.
BSG
I never have interrupts. I am perpetually interruptless.