BSG
It's a shame that didn't go better because they just keep coming...
You are now Besieged by a Cylon Attack!
Details to be sent, but, of course, we'll see some of this attack played out right here.
Anya ,'Bring On The Night'
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BSG
It's a shame that didn't go better because they just keep coming...
You are now Besieged by a Cylon Attack!
Details to be sent, but, of course, we'll see some of this attack played out right here.
BSG
Well, dang. That doesn't look good.
BSG
The 5 raiders in Sector 6 have been now activated.
In no particular order:
Raider #1 has damaged (6) the RSV. It is now back in the hangar in hopes of one day being repaired by Chief.
That means Raider #2 destroys Civvie D. Lucky for the humans, that ship must have previously been attacked by Reavers from another network because it was completely empty.
Raiders #3-5 therefore move to Sector 5.
BSG
Ouch. Yep, that's a bad one. Aside from the new ships, it activates raiders. Then the new raiders get activated immediately, that's nine activations this turn. I think we're going to lose some civvies out of this.
Edit: Ninja'd! Great, now we face an unholy alliance of ninjas, pirates and zombies. How will we get through this alive?
BSG
After adding everything to the board, the 4 new raiders are activated in Sector 6.
Roll #1
1!
A miss!
Roll #2
8!
You sunk their battleship! (I'm sure the pilot of that RSV was like the son the Pradmiral never had.)
Roll #3
5!
More work for Chief!
Roll #4
7!
And the newly arrived civvie is down. Starbuck must be giving those raiders extra training. (That was a 1 population loss, folks.)
Wow! Finally some action! Too bad for Team Human.
BSG
Ninjas and pirates working together? Uh-oh.
BSG
Ok, team, group huddle! For my turn, I'm still thinking to XO the Chief to blast away at the raiders in Sector 5. It'll buy us some time. The alternative is that I could use a nuke on the basestar in Sector 5. With an SP on the roll, we have a 50/50 chance of taking out the three raiders with it. However, that means a 50/50 chance of leaving them there.
What do you guys think?
BSG
End-of-turn Summary
Round 6.4 - Chief
Locations and Hands
Baltar: Resurrection Ship; 3 cards
Helo: Armory; 9 cards
Starbuck: Cylon Fleet; 7 cards
Chief: Command; 9 cards
Adama: President's Office; 8 cards
Sectors
Sector 1: 1 Basestar, Civilians E
Sector 2: Civilians F
Sector 3: Civilians A
Sector 4: 1 Heavy Raider, Civilians B
Sector 5: 1 Basestar, 3 Raiders, 1 RSV, Civilians C
Sector 6: 6 Raiders
Resources
Fuel: 3
Food: 3
Morale: 6
Population: 10
Viper Reserves: 4
Damaged Vipers: 2
Raptors: 2
Boarding Party: 2 at Start
Other
Nukes: 2
Jump Track: 2
Distance Travelled: 6
Galactica Damage: 0
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
I think I got everything on there, but please check. Cards are on their way to the Pradmiral.
BSG
...and you do the hokey pokey and you turn yourself about...
BSG
Those both sound pretty good to me. I'll be no help with either.