Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Helo, what do you think for your turn? Your reroll makes it a good time to go Centurion-hunting. An SP would give us a 75% chance of getting one of them.
Other balls in the air: we are under attack, and if we don't kill a basestar before our next jump, Thirty Three gets shuffled back into the Crisis Deck. That'll also reshuffle any Crises that got buried on scouting missions. I think Starbuck buried one (so we probably want that one back), and I buried two (which we'd rather not see again). If we can spare the time to blast the basestar then we may as well, but it's probably not our first priority.
On that jump thing, we really want to ensure we jump at least 2 Distance, so it'd be good to scout the Destination Deck beforehand. Your turn's a good time for this too. I can scout if we want to do that first.
It'd be nice to build up our Food stores too, which means working the Quorum. I'd need to go rummaging for that. Chances of success - uncertain. There's a fair chance of getting something else worthwhile though, like Mission Specialist or some Brutal Force for a Centurion.
I reckon that if you want to park yourself in the Armoury and go all "Guns don't kill robots, I do" on the Centurions, that'd be a good choice. If you XO me I'd scout the Destination Deck and hit up the Quorum for goodies and treats.
End-of-turn Summary
Round 6.1 - Baltar
Locations and Hands
Baltar: Resurrection Ship; 3 cards
Helo: Hangar Deck; 5 cards
Starbuck: Caprica; 6 cards
Chief: Admiral's Quarters; 6 cards
Adama: President's Office; 10 cards
Sectors
Sector 1: 1 Basestar, 2 Raiders
Sector 2: Empty
Sector 3: Civilians 1
Sector 4: Civilians 1
Sector 5: 1 RSV, Civilians 1
Sector 6: 1 RSV, Civilians 1
Resources
Fuel: 3
Food: 3
Morale: 6
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 2
Boarding Party: 2 at Start
Other
Nukes: 2
Jump Track: 2
Distance Travelled: 6
Galactica Damage: 0
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Baltar has been sent his Super Crisis Card. Cards to be sent to Helo anon.
BSG
Note: Both Leadership (green) and Piloting (red) were depleted after Helo's draw. They have both been reshuffled.
BSG
Hm. Well, shooting centurions does sound like a good time. I'd want SP help for that.
OTOH, we're theoretically closer to jumping than being destroyed by the boarding party, depending on how the crises go. And two actions rather than one, always appealing.
Chief, have an opinion?
I will
move
to the
Armory
while I'm thinking.
BSG
To aid in your cogitations:
1. I can supply an SP.
2. You raise a good point that we're likely to jump before the Centurions get too far. On the other hand, there are two of them. (And then again, I can make good use of both actions if XO'd, so that does raise efficiency.)
BSG
Eh, when in doubt,
XO-1 Adama.
Wield your mighty power, Pradmojitohips.
BSG
It's just... a jump to the left!
Action 1: Play LS-1 on the Destination Deck, pass on interrupts
And then a step to the ri-i-i-i-i-ight
Action 2: Activate President's Office
I'll see my first draw before deciding whether to put my hands on my hips or bring my knees in tight.
In non-BSG news. We played
Dominion
last night. Way big fun. At first I was put off by the fact that it's a card game but it came in a big square box so I was all, "where is the board? Where are the tokens?" But after some initial fear that it was toooo hard I quickly caught on and I want to play again, now! omnis, you must come over and play some time.
Dominion is a ton of fun. It is high on my list of games to buy.
We played a bunch of games of Dominion over Christmas, trying all their suggested card combinations. In the end, the ones we came up with were much better than the groups they suggest, but it's good to start with theirs to get a feel for the different cards.