A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Ok! This could be our ticket out of here!
I choose the skill check.
Even failing the skill check would be better than the "OR" option.
Doctor, Chief, if either of you have picked up an Investigative Committee, I'm in favour of you playing it on this check. Destiny could go either way, and this is too important to allow sabotage.
Two other things to note: first, Blue is positive in this check (which is unusual), so our players who draw Blue, could be a good time to play some. Second, my special ability mean that all 1s will count positive in this check, regardless of colour. Even though Red and Green are negative, Red-1 and Green-1 cards are positive here.
If we pass this check, we can jump on Baltar's turn. Let's make it happen.
BSG
Wow. I'm getting serious flashbacks of the face space game I just played last weekend. And I just realized the character roster is the same, only we have added Helo.
Hmmm...[eyes the Chief suspiciously].
Hey, bub, what'd I ever do to you? Other than get you out of sickbay, I mean. There's gratitude for ya'. Past performance is not indicative of future returns. That is to say, Chiefs you have known in the past are not this Chief! Heh.
Wow, that Starbuck sure is an amazing pilot.
Yeah, nice shooting. She's the son Adama never had, you know.
Okay, to clarify on this one, we get a normal crisis Jump Prep track advance,
plus
if we pass the skill check we get an additional Jump Prep advance?
I do not have an IC, more's the pity. But I can help with the check a little.
BSG
I can potentially help a lot with this check. But I can't play an interrupt.
BSG
That is to say, Chiefs you have known in the past are not this Chief! Heh.
So you're saying... there are many copies? Hmm...
Okay, to clarify on this one, we get a normal crisis Jump Prep track advance, plus if we pass the skill check we get an additional Jump Prep advance?
Yes, if you pass, you would advance a total of 2 spaces on the Jump Prep track.
Yeah, okay, that's important.
BSG
I can help a lot with this check.
I don't have an IC, so pass on interrupts.
BSG
Okay, given my standing CO's, that's everyone, and that makes this a closed check. Please send CO's to me or post your card contribution here.
11 YPB (plus G1s and R1s)
Destiny:
2 cards
Baltar:
3 cards
Helo:
4 cards
Starbuck:
Chief:
CO's in hand
Adama:
BSG
OK, even if Destiny is negative, we'll be getting pretty close to passing this already (as long as both Helo and Baltar are on the up and up, which I believe they are). Starbuck, Chief, if one of you can throw in a card, and I'll throw in a card too, that should see us right.