Inara: So, explain to me again why Zoe wasn't in the dress? Mal: Tactics, woman. Needed her in the back. 'Sides, those soft cotton dresses feel kinda nice. It's the whole... air-flow.

'Our Mrs. Reynolds'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


sfmarty - Jun 01, 2008 6:27:58 pm PDT #812 of 26132
Who? moi??

Just peeked in to post something from another board

For the Buffy fans:

BUFFY THE VAMPIRE SLAYER MYSTICAL PARLOR GAMES. Twentieth Century Fox Licensing and Merchandising and Dark Horse Comics present two magical products that are sure to provide hours of sleepless slumber parties this fall. Joss Whedon's mythology comes alive with the official BUFFY THE VAMPIRE SLAYER Tarot Deck and the BUFFY THE VAMPIRE SLAYER "Conversations with Dead People" Board.

Named for an award-winning episode from Season Seven of the BtVS television series -- and written by BUFFY Season Eight: WOLVES AT THE GATE author Drew Goddard -- the BUFFY THE VAMPIRE SLAYER "Conversations with Dead People" Board is a great game for fans, in this world and the next, to communicate with each other about life, death, and other mysteries.

In the tradition of the Sunnydale Hellmouth, through which countless entities gained entry, fearless souls can let voices from the other side guide the planchette along the board to spell out the answers to their queries. Folks can channel their inner Willow and hone their witchy skills, providing hours of fun for the whole seance. Accompanying the game board and planchette, the BUFFY THE VAMPIRE SLAYER "Conversations with Dead People" Board includes an exclusive, comic-style instruction book featuring sequential art by BUFFY Season Eight guest illustrator Paul Lee.

The BUFFY THE VAMPIRE SLAYER Tarot Deck was written and conceived by renowned tarot writer Rachel Pollack, author of 12 books on the tarot, including the renowned 78 Degrees of Wisdom. She teams with long-time BUFFY artist Paul Lee to create this fully painted 78-card deck, drawing on characters, themes, and legends from all eight seasons of Whedon's masterpiece. This special deck was created by Pollack not merely as a collector's item, but as an actual, working tarot deck: the cards come with a book explaining their divinatory meanings and use. The traditional symbols of the tarot are reinterpreted through the vision of Whedon's BUFFY universe.

The BUFFY THE VAMPIRE SLAYER "Conversations with Dead People" Board and BUFFY THE VAMPIRE SLAYER Tarot Deck will both be available in September 2008 and retail at $14.99 to $29.99.


Polter-Cow - Jun 01, 2008 9:33:43 pm PDT #813 of 26132
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

I played a little of Call of Duty 4 on XBox Live this afternoon. It was my very first time playing online and definitely my first time playing with one of those crazy headsets where you can be talking to a bunch of random people all over the world for all you know. Apparently we were being "owned" quite a bit.


Glamcookie - Jun 02, 2008 7:44:52 am PDT #814 of 26132
I know my own heart and understand my fellow man. But I am made unlike anyone I have ever met. I dare to say I am like no one in the whole world. - Anne Lister

We finally go our Wii online this weekend and I purchased Dr. Mario Online, one of my all-time favorites. I may never leave the house again.


Glamcookie - Jun 02, 2008 7:45:38 am PDT #815 of 26132
I know my own heart and understand my fellow man. But I am made unlike anyone I have ever met. I dare to say I am like no one in the whole world. - Anne Lister

Also, is there a way to make the annoying shadow thingy go away? I don't recall that in the original...


Miracleman - Jun 02, 2008 9:35:50 am PDT #816 of 26132
No, I don't think I will - me, quoting Captain Steve Rogers, to all of 2020

I am re-reading my SR4 book from cover-to-cover. I think I have a character in mind.

I'm finding I like this system, in theory. It's a lot cleaner so far.


omnis_audis - Jun 02, 2008 10:30:31 am PDT #817 of 26132
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

I think I have a character in mind.
Right, I need to figure out what I want as far as that. Whats the premise of SR4? I would think a basic character would be easier to start with, ya? Kinda like the meatshield I have in Sean's DnD. Advice always welcome.


Sean K - Jun 02, 2008 10:39:51 am PDT #818 of 26132
You can't leave me to my own devices; my devices are Nap and Eat. -Zenkitty

I think I have a character in mind.

Sweet!

Whats the premise of SR4?

It's a cyberpunk setting -- near future (still this century) where humans have integrated technology directly into their brains and bodies, and even learned to sculpt their genetic coding. It's a semi-dystopia, in that much of the world is in a pretty constant state of fucked-up-ness, but megacorporations bring opulence to those who can afford it.

Add to this that magic and all its trappings have returned to the world -- elves, dwarves, orcs, and dragons (along with multitudes of other stuff).


Miracleman - Jun 02, 2008 10:44:59 am PDT #819 of 26132
No, I don't think I will - me, quoting Captain Steve Rogers, to all of 2020

Whats the premise of SR4?

The premise of SR4 is cyberpunk meets D and D.

Basically in the early 21st century magic came back. Dwarves and elves were being born all over the place, amateur mystics were finding out their shit really worked. Dragons showed up.

Later, some folk begans spontaneously turning into orcs and trolls.

At the same time society as we know it was falling towards dystopia. Large megacorporations were able to declare their territories no longer subject to governmental law. The United States fractured into disparate areas as the Native Americans used some Whoa Fuck Mojo to take back the West and divide it amongst themselves. California seceded from the U.S., then tried to come back, but the remaining U.S. was "No, you wanted out, sack up." So the Japanese invaded Cal Free State. The southern states finally managed to secede and created the Confederated American States. In desperation the remaining U.S. (the midwest and northern east coast states) joined with parts of Canada and formed the United Canadian American States.

Elves took over Oregon (Tir Tairngire) and Ireland (Tir Nan Og). They're spooky and have their own agenda.

Technology exploded all over the place and people began jacking into the Matrix, linking directly with the Internet via a neural connection. Just like in Neuromancer and other William Gibson works. They also managed to link directly to cars and other vehicles and even weapons.

Later, that all changed with edition four, the one we're working with now, and it all went wireless.

You have some basic archetypes to work with:

Street Samurai: Cybered up badass motherfucker.

Mage: Pretty self-explanatory.

Shaman: Like mage but all hippie.

Hacker: A person who interfaces with machines directly, either computers and hacking the Matrix or machines and vehicles or both.

Adepts: Magic users who channel their magic in ways different from the standard mage or shaman. Most common are Physical Adepts who use magic to become bad ass motherfuckers.

You can choose to be a human, orc, troll, dwarf or elf. They each have their own peculiar benefits and drawbacks.


Jessica - Jun 02, 2008 10:46:03 am PDT #820 of 26132
If I want to become a cloud of bats, does each bat need a separate vaccination?

Huh - there's a James Alan Gardner book with almost that exact premise.


Laga - Jun 02, 2008 10:46:54 am PDT #821 of 26132
You should know I'm a big deal in the Resistance.

I give up, what's the SR short for?