Just peeked in to post something from another board
For the Buffy fans:
BUFFY THE VAMPIRE SLAYER MYSTICAL PARLOR GAMES.
Twentieth Century Fox Licensing and Merchandising and Dark Horse Comics
present two magical products that are sure to provide hours of sleepless
slumber parties this fall. Joss Whedon's mythology comes alive with the
official BUFFY THE VAMPIRE SLAYER Tarot Deck and the BUFFY THE VAMPIRE
SLAYER "Conversations with Dead People" Board.
Named for an award-winning episode from Season Seven of the BtVS
television series -- and written by BUFFY Season Eight: WOLVES AT THE
GATE author Drew Goddard -- the BUFFY THE VAMPIRE SLAYER "Conversations
with Dead People" Board is a great game for fans, in this world and the
next, to communicate with each other about life, death, and other
mysteries.
In the tradition of the Sunnydale Hellmouth, through which countless
entities gained entry, fearless souls can let voices from the other side
guide the planchette along the board to spell out the answers to their
queries. Folks can channel their inner Willow and hone their witchy
skills, providing hours of fun for the whole seance. Accompanying the
game board and planchette, the BUFFY THE VAMPIRE SLAYER "Conversations
with Dead People" Board includes an exclusive, comic-style instruction
book featuring sequential art by BUFFY Season Eight guest illustrator
Paul Lee.
The BUFFY THE VAMPIRE SLAYER Tarot Deck was written and conceived by
renowned tarot writer Rachel Pollack, author of 12 books on the tarot,
including the renowned 78 Degrees of Wisdom. She teams with long-time
BUFFY artist Paul Lee to create this fully painted 78-card deck, drawing
on characters, themes, and legends from all eight seasons of Whedon's
masterpiece. This special deck was created by Pollack not merely as a
collector's item, but as an actual, working tarot deck: the cards come
with a book explaining their divinatory meanings and use. The
traditional symbols of the tarot are reinterpreted through the vision of
Whedon's BUFFY universe.
The BUFFY THE VAMPIRE SLAYER "Conversations with Dead People" Board and
BUFFY THE VAMPIRE SLAYER Tarot Deck will both be available in September
2008 and retail at $14.99 to $29.99.
I played a little of
Call of Duty 4
on XBox Live this afternoon. It was my very first time playing online and definitely my first time playing with one of those crazy headsets where you can be talking to a bunch of random people all over the world for all you know. Apparently we were being "owned" quite a bit.
We finally go our Wii online this weekend and I purchased Dr. Mario Online, one of my all-time favorites. I may never leave the house again.
Also, is there a way to make the annoying shadow thingy go away? I don't recall that in the original...
I am re-reading my SR4 book from cover-to-cover. I think I have a character in mind.
I'm finding I like this system, in theory. It's a lot cleaner so far.
I think I have a character in mind.
Right, I need to figure out what I want as far as that. Whats the premise of SR4? I would think a basic character would be easier to start with, ya? Kinda like the meatshield I have in Sean's DnD. Advice always welcome.
I think I have a character in mind.
Sweet!
Whats the premise of SR4?
It's a cyberpunk setting -- near future (still this century) where humans have integrated technology directly into their brains and bodies, and even learned to sculpt their genetic coding. It's a semi-dystopia, in that much of the world is in a pretty constant state of fucked-up-ness, but megacorporations bring opulence to those who can afford it.
Add to this that magic and all its trappings have returned to the world -- elves, dwarves, orcs, and dragons (along with multitudes of other stuff).
Whats the premise of SR4?
The premise of SR4 is cyberpunk meets D and D.
Basically in the early 21st century magic came back. Dwarves and elves were being born all over the place, amateur mystics were finding out their shit really worked. Dragons showed up.
Later, some folk begans spontaneously turning into orcs and trolls.
At the same time society as we know it was falling towards dystopia. Large megacorporations were able to declare their territories no longer subject to governmental law. The United States fractured into disparate areas as the Native Americans used some Whoa Fuck Mojo to take back the West and divide it amongst themselves. California seceded from the U.S., then tried to come back, but the remaining U.S. was "No, you wanted out, sack up." So the Japanese invaded Cal Free State. The southern states finally managed to secede and created the Confederated American States. In desperation the remaining U.S. (the midwest and northern east coast states) joined with parts of Canada and formed the United Canadian American States.
Elves took over Oregon (Tir Tairngire) and Ireland (Tir Nan Og). They're spooky and have their own agenda.
Technology exploded all over the place and people began jacking into the Matrix, linking directly with the Internet via a neural connection. Just like in
Neuromancer
and other William Gibson works. They also managed to link directly to cars and other vehicles and even weapons.
Later, that all changed with edition four, the one we're working with now, and it all went wireless.
You have some basic archetypes to work with:
Street Samurai: Cybered up badass motherfucker.
Mage: Pretty self-explanatory.
Shaman: Like mage but all hippie.
Hacker: A person who interfaces with machines directly, either computers and hacking the Matrix or machines and vehicles or both.
Adepts: Magic users who channel their magic in ways different from the standard mage or shaman. Most common are Physical Adepts who use magic to become bad ass motherfuckers.
You can choose to be a human, orc, troll, dwarf or elf. They each have their own peculiar benefits and drawbacks.
Huh - there's a James Alan Gardner book with almost that exact premise.
I give up, what's the SR short for?