Mal: Well, look at this! Appears we got here just in the nick of time. What does that make us? Zoe: Big damn heroes, sir.

'Safe'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Nov 04, 2010 1:48:05 pm PDT #8044 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

One thing I was thinking of for choosing characters was using our survey software here to pick characters rather than doing it in turn order, i.e., people would choose a 1st and 2nd (maybe 3rd?) choice of character and, as long as they spread over the necessary functions, we would be good to go.

I'm good with trying something new. A couple of things to watch out for:

1. Where preferences across categories are fairly evenly spread, this methodology should work well. However, if there are persistent biases in a group for or against particular character types, it may be harder to come up with a good solution. On boardgamegeek, pilots are significantly less popular than the other two categories. Here it seems to be politicians - we've had three games in a row where Zarek was President, because he was the only pollie picked.

2. People often choose their character based not just on category, but also on what characters have previously been chosen - especially in the area of card mix. (For instance, if by the last player, no one yet draws any Blue, they may prefer a character that does so.) The group's aggregate card draw could be a relevant factor too.

And if someone isn't happy with what they get they could let me know anonymously and we could go back to doing it in turn order.

This I'm less keen on. Changing the procedure to address an unhappy player will quite likely mean that someone else will miss out (otherwise, it would've been possible to accommodate everyone in the first place). If we'd like to try a different character selection procedure, I'd prefer just to stick with it.


megan walker - Nov 04, 2010 1:59:20 pm PDT #8045 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

Well, we may have to go back to the original way anyway if everyone picks the same characters in the same order. But I really think that is unlikely to happen.

Here it seems to be politicians - we've had three games in a row where Zarek was President, because he was the only pollie picked.

This actually might solve that problem, as I would have happily been Roslin (or Apollo/Starbuck for that matter), but didn't have that option.

In any case, it's nothing to set up the survey (and two seconds to fill it out), so we can see how the choices end up. I'll be the only one seeing the results, so it's no big deal to at least try it this way and proceed normally if it ends up not making sense.


billytea - Nov 04, 2010 2:05:51 pm PDT #8046 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Well, we may have to go back to the original way anyway if everyone picks the same characters in the same order.

Heh. In that case, both methods should just come down to generating a random player ranking.

This actually might solve that problem, as I would have happily been Roslin (or Apollo/Starbuck for that matter), but didn't have that option.

It's not really a problem as long as choices are fairly evenly spread. The official methodology ensures that, so the new method isn't likely to improve on it. As I see it, it flips around the joint goals of individual choice and group viability. The official method favours the second goal where they conflict; the survey method favours the first.

What would you need to make that work? How many characters should we rank to get a comfortable result? (Preferential voting!)


megan walker - Nov 04, 2010 3:33:35 pm PDT #8047 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

I would think 3 choices should do it. I don't want to get too complicated. I would just like people to have a better chance of getting the character they prefer while still maintaining "group viability".


omnis_audis - Nov 04, 2010 6:34:05 pm PDT #8048 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

I'm wondering, for the folks at the bottom of the draw, sometimes choice is determined by type. Maybe pick one of each type, with order you want? Just an thought.


megan walker - Nov 04, 2010 6:48:44 pm PDT #8049 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

The point of doing it this way is that you don't worry about type. You just put in your top choices. If there's not a good mix between politics, pilots, etc., you might get your second choice, or maybe third, instead of your first, but you're not restricted by type.


omnis_audis - Nov 04, 2010 8:12:14 pm PDT #8050 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

what if they pick all pilots?


billytea - Nov 04, 2010 8:16:37 pm PDT #8051 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

what if they pick all pilots?

That would be a problem, because there are only two "You Are A Cylon" cards in the loyalty deck.


megan walker - Nov 04, 2010 8:18:14 pm PDT #8052 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

I really think that's unlikely, but of course, it doesn't hurt to try because we can always do it the regular way if the mix is really unbalanced. It's just a way to pick characters before the game starts, it's not a life-or-death thing.

ETA: Have the cylons always been pilots?


billytea - Nov 04, 2010 8:23:57 pm PDT #8053 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

ETA: Have the cylons always been pilots?

Nah. There is a bit of a skew there though. Boomer's been in three of the games, and a Cylon in two of them. Apollo's been in every game, and been a Cylon three times. (Usually quite awesomely.) I don't think we've had a Cylon military leader yet.