BSG
Ok. Forgive me if this doesn't go as planned. Pretendy funtime games and all that.
I Move to the Lab and for my Action, draw a purple card.
'Dirty Girls'
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BSG
Ok. Forgive me if this doesn't go as planned. Pretendy funtime games and all that.
I Move to the Lab and for my Action, draw a purple card.
BSG
Anyone else thinking that the "Research" "Lab" is actually just a gigantic still?
BSG
With Admiral Fire Breath done with his MOVE and ACTION, that brings us to the CrIsIs CaRd!!! (what? I'm trying to be dramatic).
Brace yourselves...
Cylon Assault!
Jammed Assualt
Details to be e-mailed.
eta: Boomer, quit jumping up and down, and wipe that smile off your face. We can feel the tremors all the way over here in California!
BSG
End of Round Summary - Round: 5.2-Zarek
Player Locations and cards
Boomer: Caprica;4 Cards
Zarek: President's Office;5 Cards
Helo: Press Room;3 Cards
Tigh: Research Lab;1 Cards
Chief: FTL Control;2 Cards
Apollo: Resurrection Ship;3 Cards
Sectors
Sector 1: Civilian E
Sector 2: 1 Basestar, 1 Heavy Raider, 4 Raiders
Sector 3: 1 Basestar, 2 Heavy Raider
Sector 4: Civilian F
Sector 5:Civilian D & G, 2 Raiders, 1 RSV
Sector 6: Civilian H, 1 RSV
Resources:
Fuel: 7
Food: 3
Morale: 6
Population: 7
Viper Reserves: 6
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 4
Raptors Destroyed: 0
Other
Nukes: 1
Jump Track: 4
Distance Traveled: 4
Galactica Damage: Admiral's Quarters
Boarding Party: none yet
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Sector 5 is the danger zone! IJS.
BSG
Warriors... Come out and pla-a-ay...
BSG
Since the Drunken Sailor didn't get to play his solo card in the skill check, the lush lost it at the chow hall. The discard pile is now one P1 richer.
Helo, email is on the way shortly.
eta: While dealing cards to Helo, Tactics deck was reshuffled.
BSG
meep. Maybe now would be a good time to jump early.
BSG
Helo's got his re-roll, so I'm not too worried about jumping. And even if we do lose pop 1, that's a better result than if we hang out with all these Cylons.
Helo's got his re-roll, so I'm not too worried about jumping.
The amount you've been knocking back, I'm impressed you're planning on standing, let alone jumping.
And even if we do lose pop 1, that's a better result than if we hang out with all these Cylons.
Hey, your loss, Admiral "I drink alone" Tigh. Let me tell you something, we know how to PAAAARTAAAAYY!! Get the word out to the Fleet, anyone who's had enough of Colonel Crankypants, we'll have you getting down to some killer techno. In space, there's no sunrise to shut this party down!
t does the robot
t so to speak
BSG
Better to get that card now than just after our jump.
So, the question is, who to XO? Chief, so that we can jump? Prez, so we can get food?
I'm assuming we jump and clear the board, but let me know.
Also, should I move? We don't draw that much Yellow and it's used on crises twice as much as red and blue put together. It would be nice on someone else's turn to be XO'ed to draw Yellow (and maybe some other colors we need).