A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
A drunk, an ex con and two cylon-lovers. We could plan a murder, or start a religion.
We could call ourselves the "Final Four"! Good idea? Anyone? Anyone? Bueller?
OKAY. As we've agreed not to jump this turn, my original gut instinct WAS to go to the lab. While I DO have to discard that single card at the end of turn, it would also give me something to play into a crisis (and then no need to worry about the discard). THEN I would also be in the lab to be XOed or on my own turn draw another extra card or two to beef up my hand when I eventually get one.
HOWEVER: I also see your point about launching vipers, and I think that is a good plan.
I have also found, however, when I defy my gut instinct to go with what others advise, it turns out poorly. Some of this, however, has entirely to do with random chance (it's certainly been good advice!). I don't want to be a poor team player.
Before I declare my action, I would like to consult with you one more time--AS the lab would result in a card I can play into a crisis (but would otherwise be entirely useless after this round), possibly, and we are INSANELY low on cards, AND as the civvies are not in immediate jeopardy (though they may be soon)--what would you prefer I do?
BSG
You bring up a good point, but we don't know what the immediate crisis will bring. A number of them don't even require cards, or purple necessarily (although many do).
I think I'd still launch vipers, but I also think I had a gut instinct Apollo was a toaster and Zarek the same about Boomer, so, personally, I am fine with you going with your gut.
BSG
I have a lot of respect for your guts. I was not very lucky with my card draw- we'll need all the help we can get in a crisis.
AS the lab would result in a card I can play into a crisis (but would otherwise be entirely useless after this round), possibly, and we are INSANELY low on cards, AND as the civvies are not in immediate jeopardy (though they may be soon)--what would you prefer I do?
I would prefer that you offer some CRAZY deals on all your Isuzu trucks and vans. They're practically DRIVING themselves out the airlock!
BSG
Ok. Forgive me if this doesn't go as planned. Pretendy funtime games and all that.
I Move to the Lab and for my Action, draw a purple card.
BSG
Anyone else thinking that the "Research" "Lab" is actually just a gigantic still?
BSG
With Admiral Fire Breath done with his MOVE and ACTION, that brings us to the
CrIsIs CaRd!!!
(what? I'm trying to be dramatic).
Brace yourselves...
Cylon Assault!
Jammed Assualt
Details to be e-mailed.
eta: Boomer, quit jumping up and down, and wipe that smile off your face. We can feel the tremors all the way over here in California!
BSG
End of Round Summary - Round: 5.2-Zarek
Player Locations and cards
Boomer: Caprica;4 Cards
Zarek: President's Office;5 Cards
Helo: Press Room;3 Cards
Tigh: Research Lab;1 Cards
Chief: FTL Control;2 Cards
Apollo: Resurrection Ship;3 Cards
Sectors
Sector 1: Civilian E
Sector 2: 1 Basestar, 1 Heavy Raider, 4 Raiders
Sector 3: 1 Basestar, 2 Heavy Raider
Sector 4: Civilian F
Sector 5:Civilian D & G, 2 Raiders, 1 RSV
Sector 6: Civilian H, 1 RSV
Resources:
Fuel: 7
Food: 3
Morale: 6
Population: 7
Viper Reserves: 6
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 4
Raptors Destroyed: 0
Other
Nukes: 1
Jump Track: 4
Distance Traveled: 4
Galactica Damage: Admiral's Quarters
Boarding Party: none yet
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Sector 5 is the danger zone!
IJS.
BSG
Warriors... Come out and pla-a-ay...
BSG
Since the Drunken Sailor didn't get to play his solo card in the skill check, the lush lost it at the chow hall. The discard pile is now one P1 richer.
Helo, email is on the way shortly.
eta: While dealing cards to Helo, Tactics deck was reshuffled.