See, in my fantasy, when I'm kissing you... you're kissing me. It's okay. I can wait.

Oz ,'First Date'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


megan walker - Aug 19, 2010 7:11:31 pm PDT #6827 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

That's not what I thought was happening. We had the crisis card, Omnis did his end of round summary, then he dealt out the cards to Apollo for his turn. I don't know how after that, we can go back and do something on Chief's turn, when it was already over.


billytea - Aug 19, 2010 7:16:00 pm PDT #6828 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

That's not what I thought was happening. We had the crisis card, Omnis did his end of round summary, then he dealt out the cards to Apollo for his turn. I don't know how after that, we can go back and do something on Chief's turn, when it was already over.

Well, because Apollo's ability lets him interrupt when new ships get placed on the board, as happened with Chief's Crisis Card. But the whole card got resolved in a single post, and we were onto his turn six minutes later. He didn't get a chance to interrupt until after then.


omnis_audis - Aug 19, 2010 8:47:04 pm PDT #6829 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

Sorry for all the confusion. bt recapped perfectly. I forgot about Apollo's special ability to hop in a viper placed via crisis card, so then there was some back tracking that needed doing.

We are back on target. We are waiting for Apollo to announce his MOVE and ACTION .


NoiseDesign - Aug 19, 2010 8:59:50 pm PDT #6830 of 26134
Our wings are not tired

BSG

So what are the options for firing on the basestars? I didn't think vipers were that great against them. We don't have anyone in weapons control.


omnis_audis - Aug 19, 2010 9:04:23 pm PDT #6831 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

I'm not in front of a manual, but I want to say you need perfect rolls to damage.

You could XO someone to go to weaps.


NoiseDesign - Aug 19, 2010 9:25:32 pm PDT #6832 of 26134
Our wings are not tired

BSG

Unfortunately I do not have an XO to use.

I will move my viper into Sector 5 with the civilian ship and then play an additional P1 to again scout the crisis deck.


billytea - Aug 19, 2010 9:43:29 pm PDT #6833 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

So what are the options for firing on the basestars? I didn't think vipers were that great against them. We don't have anyone in weapons control.

You're reading it right (and one of my fondest memories from running the game is watching Random McApollo convincing Boomer to take her lone viper up against a basestar and use two Max Firepowers on it). We have these options for hitting basestars:

1. Weapons Control. Hits on 5+.

2. A viper. Hits only on 8+, so not very likely.

3. The Admiral can fire a nuke. Results:
1-2: Damage the basestar twice. (One token does double damage, so there's still a 50% chance of causing 3 damage and destroying it.)
3-6: Destroy the basestar.
7+: Destroy the basestar, and up to 3 raiders in the same sector.

Pity we only get two of them, huh?

Oh, and finally: Pass on interrupts.

Boomer: Pass
Zarek:
Helo:
Tigh:
Chief:
Apollo:


omnis_audis - Aug 19, 2010 10:27:12 pm PDT #6834 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

Stop me if this sounds familiar. Who wants play a P 3-5 Strategic Planning to help with this die roll?

Some CO's are in hand:

Pass on interrupts

Boomer: Pass
Zarek:
Helo:
Tigh: Pass
Chief: Pass
Apollo: Pass


megan walker - Aug 20, 2010 5:11:24 am PDT #6835 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

I pass on interrupts.


DeathQuaker - Aug 21, 2010 3:06:11 am PDT #6836 of 26134
Illigitimi non carborundum

BSG

I had not yet sent in any COs. Now, I have decided to pass, but I hadn't actually said that yet.

If the basestars start launching a ton of stuff, consider XOing me to launch a nuke. I don't want to waste them, but they are an option.