Easy Bake. Flop-a-palooza. Woosh. Pop. I don't skulk.

Angel ,'Shells'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


megan walker - Aug 17, 2010 5:38:57 am PDT #6796 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

If you do hit the lab, unless you feel short of Repairs I'd suggest Purple, scouts and SPs are always useful.

Yeah, I'd do this as well.


Laga - Aug 17, 2010 1:51:55 pm PDT #6797 of 26134
You should know I'm a big deal in the Resistance.

I was thinking this would be a good time to scout the crisis deck.


Kalshane - Aug 17, 2010 2:29:58 pm PDT #6798 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

I guess I'll go check out some ship schematics in the lab.

Move to Research Lab. Action: Draw 1 Purple.


NoiseDesign - Aug 17, 2010 2:38:02 pm PDT #6799 of 26134
Our wings are not tired

BSG

I think I can do a scout when it is my turn. Should I scout the crisis or the destination deck?


Laga - Aug 17, 2010 2:42:12 pm PDT #6800 of 26134
You should know I'm a big deal in the Resistance.

As long as we're not close to jumping I prefer that we scout the crisis deck.


billytea - Aug 17, 2010 3:03:42 pm PDT #6801 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I vote Crisis deck too. Time enough to check destinations.


megan walker - Aug 17, 2010 5:42:34 pm PDT #6802 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

Agreed.


omnis_audis - Aug 17, 2010 8:01:31 pm PDT #6803 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

OK, Chief cracks the books and dons the reading glasses. His card draw has been sent. Now time for Crisis Card. Looks to be an easy one.

Heavy Assault!

No worries. No need to debate which cards to toss in.

Oh wait! Basestars are added and attack at once!
Basestar #1: 1 (miss)
Basestar #2: 2 (miss)
Gorrum. Well, details of the card are in an e-mail.


omnis_audis - Aug 17, 2010 8:17:18 pm PDT #6804 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

End of Round Summary - Round: 3.5-Chief

Player Locations and cards
Boomer: Brig;9 Cards
Zarek: President's Office;2 Cards
Helo: Press Room;9 Cards
Tigh: Research Lab;6 Cards
Chief: Research Lab;8 Cards
Apollo: Hangar Deck;6 Cards

Sectors
Sector 1: Basestar #1
Sector 2: Basestar #2
Sector 3:
Sector 4: Civilian #B
Sector 5: Civilian #C
Sector 6: Civilian #D, RSV #1

Resources:
Fuel: 6
Food: 4
Morale: 8
Population: 10

Viper Reserves: 7
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 4
Raptors Destroyed: 0

Other
Nukes: 2
Jump Track: 1 (Red)
Distance Traveled: 4
Galactica Damage: None
Boarding Party: None
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)


omnis_audis - Aug 17, 2010 8:23:20 pm PDT #6805 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

While dealing cards to Mr. Apollo, we had to reshuffle the Tactics deck.

Apollo has opted for green cards on this turn.