A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Everyone knows I have two cards. Note I'm better off putting none in or both, as otherwise I will have to discard my last next turn because Tigh drinks the last card away. (Speaking of which, unless we're in deep trouble, when I can, I'm tempted to go to a card draw area myself and build up a bigger hand so this becomes less of a problem. Maybe research lab for some blues).
That sounds like a good idea to me. Speaking for myself, if Destiny isn't too painful here, I'd be fine with you holding onto your cards and finding yourself an AA meeting building up a little buffer zone. The President's indicated he can help a lot, and I can pull my weight too.
BSG
Pass on interrupts and I can only help a little with this check.
BSG
Hi folks, sorry for the radio silence. I was looking for some fuel, and er, um, was out of radio contact distance. Yeah, sure. (OK, so it was a dinner party where I made a kick ass lasagna, but while prepping it, the dishwasher blew up. Great timing).
Anyhow, thanks to the scouting mission, BillyTea was able to keep things going. Thanks mate.
With IC played, and SP passed, let's get to the actual Crisis Check. Helo starts the action.
11 YGR
Helo:
Tigh:
Chief:
Apollo:
Boomer:
Zarek:
BSG
Helo starts the action.
Actually, Destiny starts the action. What do the Gods have in store for us?
dang it. Thanks. Ugg, Sorry about that. Not the best GM.
BSG
Destiny Deck: B2, G3 (+1, fail so far, but at least on the plus side!)
BSG
Since I'm giddy about my imminent return to Galactica, I'll play a G3 into this check.
bsg
While we're waiting (and since I finally get a real turn like the manly man that I am) some questions:
My special character turn ability is rerolling a die. Does this count as an action? I don’t think so, but I want to confirm that if I complete an action during the action step, I can still reroll later.
I don’t normally pilot vipers, but I have piloting in my skill check. If I launch myself into a viper from the Hangar Deck, am I a “worse” pilot than Apollo or Starbuck, or does that just depend on my red cards?
BSG
If it's alright with everyone, I'll opt out of this check to hold onto my cards, since I'm running low and others said they can handle it. I apologize if that ends up screwing us over.
Megan: Your re-roll is not an action--it's a conditional ability you can activate anytime you or someone else rolls a die on your turn (but only once).
IIRC, Helo does get a piloting token, ergo he can pilot a viper. Helo's reroll ability makes him a valuable pilot, since firing a viper's weapons involves rolling dice. He can be the difference between success and failure in fending off raiders.
The "worst" pilot would actually be Boomer, since she has no character abilities that can be used directly while piloting.
Apollo and Starbuck have a lot of flexibility, each in their own way, but aren't "better" than anyone else. I would say Starbuck is pretty awesome for her extra action, but Helo's reroll ability is way up there too.
BSG
Helo can pilot, and his reroll can help with that (although it's just as useful if he XOs another pilot, or activates Command or Weapons Control). His main weakness is simply that he draws half the amount of Red as the pilots, which means fewer MFs.
I think Apollo is the best pilot. His AVP ability, over the course of the game, is likely to mean more extra actions than Starbuck's Expert Pilot ability. (I think too that the more players there are, the better Apollo becomes.) Boomer I would put over Helo, because she's more likely to be carrying an MF at any point in time, but unlike Apollo and Starbuck she doesn't have any special abilities that make her better.