Spike: Ladies. Come on in. Plenty of blood in the fridge, don't be shy. Dawn: You mean like, real blood? Spike: What do you think? Dawn: Mostly I think, 'Eew!'

'Potential'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Kalshane - Jul 11, 2010 9:24:40 am PDT #6420 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

I can take an extra action, but seeing as I don't want to brig anyone at the moment and I'm running low on cards, there's nothing for me to do with it.


billytea - Jul 11, 2010 10:53:30 am PDT #6421 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

The Chief can only take an extra action when he repairs on his own turn.


Laga - Jul 11, 2010 11:28:49 am PDT #6422 of 26134
You should know I'm a big deal in the Resistance.

BSG

Hi there!

I'm at my folks' house and I can check in periodically throughout the day.


billytea - Jul 11, 2010 2:08:45 pm PDT #6423 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

We're up to President Zarek's Crisis. Since this is the card I left on top with my Recon, I'll save omnis the trouble and post it now. Zarek's Crisis is:

The Olympic Carrier
Skill Check (11 YGR)

We start off with interrupts, IC and/or SR. This is a pretty high number and Destiny could easily go either way, so I play an IC-3; pass on SR.

Chief Tyrol's the only other player to draw Blue. Chief, once you pass or play on an SR (and our mod posts Destiny), we're good to go.


megan walker - Jul 11, 2010 2:42:53 pm PDT #6424 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

For those watching at home, IC is Investigative Committee, which means everyone plays into the skill check face up, and SR is Scientific Research, which would mean blue cards count as positive for the skill check.


megan walker - Jul 11, 2010 2:47:43 pm PDT #6425 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

I only have 3 cards, but I can help with this check if necessary. Is there anything specific we need to do on my turn that I might want to save them for (more repairs, etc.)?


Laga - Jul 11, 2010 2:57:43 pm PDT #6426 of 26134
You should know I'm a big deal in the Resistance.

BSG

I can help a lot with this check.


billytea - Jul 11, 2010 3:03:12 pm PDT #6427 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

My vote is for saving the Armoury until the Chief's turn. We won't need it before then, and he gets a free action to do it on his turn.

While we're not under attack, we can use the time to build up resources and get defences in place. Some options:

1. XO the President to draw more Quorum Cards.
2. XO me to work the Press Room for more Politics.
3. Move to Command and launch a couple of vipers. If you do that, Apollo can jump in one of the vipers and take a bonus action. If he has an XO or a Launch Scout, then this could work out well.


Laga - Jul 11, 2010 3:04:59 pm PDT #6428 of 26134
You should know I'm a big deal in the Resistance.

BSG

I'm all for scouting but I don't see why we need vipers launched if we're not currently under attack.


billytea - Jul 11, 2010 3:11:10 pm PDT #6429 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I'm all for scouting but I don't see why we need vipers launched if we're not currently under attack.

It's a precaution for if we do come under attack. Attack cards typically don't launch more than two vipers; there's one at least that doesn't launch any. If we already have some birds in the air, it gives us some extra confidence.