A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Ok, one detail I need to check on. My previous count of your hand was incorrect, you had 14 cards. If you play 3 cards you will still need to discard one random card. Personally, I'm ok with that. I figure I should check with you, though. Do you want to keep your play at 3 cards, or add another one?
crap. The cards I wanna ditch I can't. The ones that will help with the check, I'm trying to hold on to. And it would be random what gets thrown away, right?
BSG
crap. The cards I wanna ditch I can't. The ones that will help with the check, I'm trying to hold on to. And it would be random what gets thrown away, right?
Totes. Or GM's choice, that could be fun too! Who's with me?
BSG
Very well! First things first, the cards played into the check are:
Yellow 1
Green 2
Green 2
Green 3
Green 5
Purple 1
Purple 1
Purple 1
Red 1
Red 5
Tally:
16 - 6 = 10. Check passes, Apollo stays free. There's no jump icon and no Cylon ships, so that concludes Apollo's turn. He has 11 cards left, so must discard one. Due to his weakness, this discard is... random! You lose...
R1.
Bah. Where's the fun in that? I've been waiting for this all game and this is what I get? Recount!
Ahem. That concludes Apollo's turn. Helo, I'm sending you your card draw. When you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.1 - Apollo
Locations and Hands
Apollo: Armoury; 10 cards
Helo: Weapons Control; 4 cards
Zarek: FTL Control; 6 cards
Adama: Research Lab; 8 cards
Boomer: Brig; 9 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 3
Food: 4
Morale: 8
Population: 9
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 1
Boarding Party: 0
Other
Nukes: 1
Jump Track: 2 (Red)
Distance Travelled: 8
Galactica Damage: Armoury
Administrative note: Helo's card draw exhausted the Leadership deck. I've reshuffled the discards.
BSG
I'll stay put and play a G1 XO on Apollo.
Let's get Galactica back to normal.
BSG
That round pretty much convinces me we've already got a toaster in the brig.
BSG
Apollo, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.