Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Choice here team humans (although we don't know who isn't). I'm prepared to fix something. With all the heavy raiders, should I go for armoury in anticipation of boarding party? Or hangar deck so we can get vipers in the air? I'm leaning heavy to hangar deck, as no raiders are at sector 5&6 yet.
BSG
I think hangar deck is a good idea.
BSG
Apollo has opted to draw one Yellow and one Green. Apollo, I'm sending you your card draw. When you're ready, please post your move and action.
BSG
Administrative note: Apollo's card draw has exhausted the Politics and Piloting decks. I've reshuffled the discards.
BSG
I vote for Hangar Deck as well. They need to board and then get a number of activations before we're done, whereas we've got a crapload of civies in the sky and only one lone nugget defending them.
ETA: Side note, I've been thinking that the one rule in this game I really don't like is revealed Cylons being able to make other players Cylons. It's bad enough having a chance of switching teams at the halfway point, but having toasterness thrust upon you by another player just seems no fair. I understand why the rule is there, it just bugs a bit.
As if the folks in the show liked hearing that frakkin' song? PuLEASE. I think it's an awesome rule. Of course, it hasn't happened to me yet, so who knows how I will react then.
That said:
BSG
I have heard from two of our team. I guess the others are admitting they are part of Team Human. Interesting test. Works as well as Balthar's machine. I'm shooting from the hip while at work, so BT, help me with actual card values.
MOVE
I move to the Hangar Deck
Action
I play the lowest blue card that allows me to repair, and I fix this place!
BSG
Laga, I don't know what it is, but every time it's your turn I'm not online.
And guys, during that one check, all I had were Yellow cards, seriously. For an RPB skill check. Were we around the table I would have been like, "Look, here is my hand." And I helped truckloads in the two skill checks before that. You will note all the Greens and Purples that showed up in those. Now, if Certain Persons think that I should have played my Yellow Cards during the RPB skill check, then I think suspicion should lie with the people who seem to have wanted the check openly sabotaged.
ETA: Side note, I've been thinking that the one rule in this game I really don't like is revealed Cylons being able to make other players Cylons. It's bad enough having a chance of switching teams at the halfway point, but having toasterness thrust upon you by another player just seems no fair. I understand why the rule is there, it just bugs a bit.
They had one game on BGG where the revealed Cylon tried to coerce another player into doing what he wanted by this threat - basically "Play like a Cylon, or I'll make you a Cylon". The player under threat was pretty pissed off - he was actually a bad tactical choice for turning - but the Cylon went ahead and did it anyway, just because he'd said he would.
I'm not mad about the rule either (I was made a Cylon in my very first game through this mechanism). It probably is necessary - the way the Loyalty cards are given out, one player can get two of them, and it's not fair to leave a single player having to bring down all humanity on their lonesome. The good news is that the chance it'll come up is pretty slim - around 1 in 9 in a normal 5-player game, a bit higher with Baltar and/or Boomer.
BSG
Apollo has used a Blue-1 to repair the Hangar Deck. Gosh, that sounds like dangerous work. Bet it's time for a crisis:
Security Breach
Skill Check (6 GP)
Possible interrupts are, as usual, IC and SR. Everyone, please pass or play.