BSG
Consider it buried. I hope you all like its replacement:
Cylon Swarm
Cylon attack
Effect: a bunch of ships is added to the board.
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Consider it buried. I hope you all like its replacement:
Cylon Swarm
Cylon attack
Effect: a bunch of ships is added to the board.
oh dear.
Pete or anyone: Can I get a review of Borderlands? I'm looking for a co-op RPG, and Borderlands gets high marks...but it looks like it's more post-apocalyptic than fantasy, right?
Aside from the wrapper, what's the co-op gameplay like? It it point-and-click-and-kill? Or is there mroe to it?
Does anyone know of any games similar to Eternal Sonata? I loved that game so much mostly because my boyfriend and I could sit down and play it together. It doesn't seem like there are many RPGs like that. (Hated the extreme preachiness at the end though!)
BSG
Well, frak. That didn't work. Sorry, guys.
Priorities would be getting someone airborn in sector 6 (which is where that horde of raiders is moving next.) and taking out that basestar before it can launch more hordes.
I'm ready to launch but let's get Helo firing first.
Pete or anyone: Can I get a review of Borderlands? I'm looking for a co-op RPG, and Borderlands gets high marks...but it looks like it's more post-apocalyptic than fantasy, right?
Aside from the wrapper, what's the co-op gameplay like? It it point-and-click-and-kill? Or is there more to it?
Borderlands is actually on a backwater colonized planet, but the vibe is totally post-apocalyptic. It's really not an RPG though, it's an FPS (First Person Shooter for you viewers just tuning in) with leveling and a procedural engine that generates (apparently) millions of variant guns.
The best description I've heard of it is that it's a current-gen version of Diablo.
Being an FPS, there's obviously way more to dealing with enemies than point and click. And boy, once you've got a decent gun you can expect limbs to be blown off and some people exploded into a cloud of giblets.
The co-op (up to 4 players) is fun but can get a bit frantic as the enemies scale to the amount of players. I think I prefer playing solo or with 1 other player.
It is also crack. Oh god, I can't even imagine how much time I've put into it. I'm addicted.
BSG
With the raiders close to the mothership, now might be a good use for the first nuke. Especially with that nasty after taste this crisis card has.
So the first two character-concepts the players in the D&D "3.75" game I'm starting this spring have given me are a ninja/wu jen bastard son of royalty out to gain power and leverage to make a claim on the throne and a cleric/monk the player says is going to be like a cross between Buddha and Kung Fu Panda.
It should be an interesting campaign.
BSG
End-of-turn summary:
Round 3.2 - Helo
Locations and Hands
Apollo: Sickbay; 7 card(s)
Helo: Weapons Control; 6 card(s)
Zarek: Communications; 3 card(s)
Adama: FTL Control; 7 card(s)
Boomer: Hangar Deck; 4 card(s)
Sectors
Sector 1: 1 Basestar(s), 5 Raider(s)
Sector 2: 1 Heavy Raider(s)
Sector 3: Empty
Sector 4: Civilians A
Sector 5: 1 RSV(s), Civilians B
Sector 6: 1 RSV(s), Civilians C
Resources
Fuel: 6
Food: 8
Morale: 8
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 2
Galactica Damage: 0