A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
( continues...) than their value by overshooting (or worse, could fail a check you really need to pass). And earlier in the game, it stops the Cylons from spiking a check unnoticed. Finally, scouting is never a bad idea. By tossing Crises without jump icons, you can shorten the game considerably. You may need to increase your card flow to use them effectively - stationing a player in the Press Room and XOing him is great for ICs, especially if you're otherwise short on Yellow.
On the Cylon side, if you wind up outed and in the Brig, the jig is up. That's how the game is supposed to work - the humans are meant to have a way to neutralise you. You need a special set of circumstances to make trying to escape worth the effort. You're far better off revealing, picking up a Super Crisis card and causing mayhem from the outside.
So thanks to all the players for making this such a fun game. I won't be able to run a new one for a few weeks - November is exam time for me. I would have time to play in a game, if someone else would like to try their hand at running it. I've set up three Excel files to keep track of everything and format posts.
I love billytea's wrap-ups!
What sucks about the wrap up is it points how pivitol my idiot " xo means you do what I say" blunder was. The irony being the mistake made from tired long hours, and with the grand opening last night... Oh well. It was fun.
Thanks again for running a fantastic game, billytea.
I would run it but I don't have a copy of the game. I am very much in favor of billytea getting to be a player for once so c'mon guys, who wantsta take over for our esteemed GM?
I don't have a copy of the game either, or I would happily GM.
Game is on my wish list, but don't have it, unfortunately.
My nephew is working on a D20 campaign idea that I think is brilliant and I'm wondering if it's been done before.
You start the game with nothing but dice, no character sheet even. The DM says (and F put it better than this, I'm sure- I'm paraphrasing.)
You wake up sore and bruised, in the dark, with no idea of where you are or how you got there.
As the game progresses, the DM gives you your character sheet one piece at a time.
I've had a GM do something similar with White Wolf games, but never D&D.