Crap bthought I sent COs. I'll send them tonight when I get home.
Spike ,'Get It Done'
Gaming 1: You are likely to be eaten by a grue
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I can say with a great deal of certainty that Wizards of the Coast would say "you can't turn a bag of holding inside out". There's nothing in the DMG to prevent a DM from ruling otherwise - in which case it could be anything.
Personally, it gives me a headache thinking about it; any player who tried it in a game I ran would either simply fail, or hand me their character sheet and therefore make a new character. "Oh, sorry - that experiment went seriously awry. I hope you weren't too attached to him/her..."
Cuz I'm an evil bastard that way.
I'd probably save myself a headache and simply rule that they now have an inside-out bag. Any contents of the bag are now scattered on the ground around whoever turned it inside out. If the put it back the right way, it works again.
Though if I wanted to be mean and they had anything with sharp corners in the bag, there could be a chance the bag gets ruptured as they turn it inside out, destroying the bag and scattering a random amount of its contents into the Ethereal Plane. (Was it the Astral Plane that the stuff got dumped to in the case of a rupture.)
Of course, if a player really wanted to give their DM a headache, they could turn their Bag of Holding inside out and then drop it in a Portable Hole.
See, if they turn it inside out, then topologically speaking, pretty much everything is now in the bag. When they turn it back again, is everything still in the bag?
Of course, if a player really wanted to give their DM a headache, they could turn their Bag of Holding inside out and then drop it in a Portable Hole.
Isn't that where Spheres of Annihilation come from?
See, if they turn it inside out, then topologically speaking, pretty much everything is now in the bag. When they turn it back again, is everything still in the bag?
Well, by that logic turning the bag inside out would instantly destroy it, as "Everything" weighs more than the carrying capacity of even the most powerful Bag of Holding.
Isn't that where Spheres of Annihilation come from?
No. I think they're generated when two "rebel loner drow" encounter each other and the sheer volume of angst around them coalesces into a singularity.
Well, by that logic turning the bag inside out would instantly destroy it, as "Everything" weighs more than the carrying capacity of even the most powerful Bag of Holding.
I find myself ok with this, and am now picturing a new creation myth. Something about quantum lint.
BSG
BT is checking my math, but I believe I play five cards.
BSG
I too believe Starbuck plays 5 cards. I have COs from President Tigh to play 3 cards. A total of 16 cards have been played into this check. Will it be enough?
Summary:
Destiny:
2 cards
Apollo:
1 card
Chief:
1 card
Zarek:
1 card
Helo:
3 cards
Starbuck:
5 cards
Tigh:
3 cards
Cards:
Purple 1
Purple 1
Purple 1
Purple 1
Purple 1
Purple 1
Purple 1
Purple 2
Purple 4
Purple 5
Red 1
Red 3
Yellow 1
Yellow 2
Yellow 3
Yellow 3
Tally: 22 - 9 = 13. It is not enough! However, I have COs from Helo to play a Green-4 interrupt to Declare Emergency. The check difficulty is lowered by 2 - you pass by 1! Total distance travelled increases by 1 to reach 7 Distance.
There are no Cylon ships to activate and no jump icon. This concludes President Tigh's turn. Apollo has opted to draw 2 Politics cards with his draw. Apollo, I'm sending your cards. When you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.1 - Tigh
Locations and Hands
Tigh: President's Office; 7 card(s)
Apollo: Brig; 5 card(s)
Chief: Resurrection Ship; 3 card(s)
Zarek: Research Lab; 5 card(s)
Helo: Command; 0 card(s)
Starbuck: Hangar Deck; 2 card(s)
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 1
Food: 2
Morale: 7
Population: 3
Viper Reserves: 5
Damaged Vipers: 3
Raptors: 4
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 7
Galactica Damage: None
Administrative note: The last skill check exhausted the Destiny Deck. I've created a new one.