Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I have passes on interrupts from everyone. Let's get right into it. Apollo starts the check, and I have COs from him too; Tigh will finish up.
Destiny:
2 cards
Apollo:
no cards
Chief:
Zarek:
Helo:
Starbuck:
Tigh:
Chief, you're up next. I'll take COs from anyone before their turn too.
BSG
Looking at conditional orders Humans, should I *not* pass this check, should be second action be to re-initiate, thus depleting extra cards? I, being a good libra, am on the fence. I need to get out, but we also need to get us humans OUT of here.
BT, I defer to the HUMANS judgment on this, as I will be quite busy all day. If it goes to a 2nd round, the e-mail I sent will be the same for the 2nd round
I can help a little in the debrigging endeavor.
BSG
Get out of there. We need all available humans out of the brig, GETTING CRISIS CARDS SO WE CAN KEEP MOVING. Time is on THEIR side; delays mean they can spike the population or fuel, and win. We need to JUMP FAST AND OFTEN.
(ahem)
I have no cards, I can't help THAT way. The Goon Squad and it's army of pipe wrenches IS available, however. That includes bending the bars (or chrome heads) to keep them inside, too.
BSG
In not-game-related news, but still topical, I present Col. Saul "Motherfrakking" Tigh
BSG
My apologies, that concludes Admiral Kara "No-Nukes" Thrace's turn.
Yeah, but I got to blow shit up with one of them. That was frakkin' awesome.
BSG
Helo, we go for it now to get you out. Doing it a second time is a complete waste of cards.
Zarek, so you've made the escape easier? That's by 2, right?
Edit: At least the Cylons can only play one card each.
BSG
The fix is in. I have COs from everyone.
Destiny:
2 cards
Apollo:
no cards
Chief:
1 card
Zarek:
no cards
Helo:
1 card
Starbuck:
2 cards
Tigh:
1 card
Result:
Yellow 2
Purple 1
Purple 2
Purple 2
Purple 3
Green 3
Red 1
Tally:
10 - 4 = 6. With Zarek's Friends in Low Places, Helo is free! He has left COs to move to Communications.
Action 2:
look at civilian ships B and C, move them further away from the raiders. Helo, I'm sending you details of the two ships.
That concludes President Tigh's turn. Apollo, I'm sending you your card draw. (Apollo has opted to draw 2 Green as part of his card draw.) When you're ready, please post your action.
BSG
End-of-turn summary:
Round 5.1 - Tigh
Locations and Hands
Tigh: Brig; 3 card(s)
Apollo: Brig; 1 card(s)
Chief: Brig; 3 card(s)
Zarek: Research Lab; 0 card(s)
Helo: Communications; 6 card(s)
Starbuck: Weapons Control; 1 card(s)
Sectors
Sector 1: 5 Raider(s), 1 Heavy Raider(s)
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: Civilians C
Sector 6: Empty
Resources
Fuel: 2
Food: 5
Morale: 9
Population: 3
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Boarding Party: 0
Other
Nukes: 0
Jump Track: 3 (Blue)
Distance Travelled: 5
Galactica Damage: None
BSG
Action 2: look at civilian ships B and C, move them further away from the raiders. Helo, I'm sending you details of the two ships.
Wow. I totally missed that Communications allows you to move civvie ships. That rocks!
Hopefully Omnis feels like sharing the details of the ships.
And now, get ready for a double feature of Cylon escape attempts...
BSG
Chief, if I were to XO you, would you be willing to Reveal, I mean repair vipers, so that on your own turn (coming up immediately after mine) you could do nasty Cylon stuff, I mean repair more vipers?
ETA: You could even try to escape as your first action, and if that fails, um, repair vipers, with your second.