BSG
My apologies, that concludes Admiral Kara "No-Nukes" Thrace's turn.
Yeah, but I got to blow shit up with one of them. That was frakkin' awesome.
Early ,'Objects In Space'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
My apologies, that concludes Admiral Kara "No-Nukes" Thrace's turn.
Yeah, but I got to blow shit up with one of them. That was frakkin' awesome.
BSG
Helo, we go for it now to get you out. Doing it a second time is a complete waste of cards.
Zarek, so you've made the escape easier? That's by 2, right?
Edit: At least the Cylons can only play one card each.
BSG
I play 1 card.
BSG
The fix is in. I have COs from everyone.
Destiny:
2 cards
Apollo:
no cards
Chief:
1 card
Zarek:
no cards
Helo:
1 card
Starbuck:
2 cards
Tigh:
1 card
Result:
Yellow 2
Purple 1
Purple 2
Purple 2
Purple 3
Green 3
Red 1
Tally: 10 - 4 = 6. With Zarek's Friends in Low Places, Helo is free! He has left COs to move to Communications.
Action 2: look at civilian ships B and C, move them further away from the raiders. Helo, I'm sending you details of the two ships.
That concludes President Tigh's turn. Apollo, I'm sending you your card draw. (Apollo has opted to draw 2 Green as part of his card draw.) When you're ready, please post your action.
BSG
End-of-turn summary:
Round 5.1 - Tigh
Locations and Hands
Tigh: Brig; 3 card(s)
Apollo: Brig; 1 card(s)
Chief: Brig; 3 card(s)
Zarek: Research Lab; 0 card(s)
Helo: Communications; 6 card(s)
Starbuck: Weapons Control; 1 card(s)
Sectors
Sector 1: 5 Raider(s), 1 Heavy Raider(s)
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: Civilians C
Sector 6: Empty
Resources
Fuel: 2
Food: 5
Morale: 9
Population: 3
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Boarding Party: 0
Other
Nukes: 0
Jump Track: 3 (Blue)
Distance Travelled: 5
Galactica Damage: None
BSG
Action 2: look at civilian ships B and C, move them further away from the raiders. Helo, I'm sending you details of the two ships.
Wow. I totally missed that Communications allows you to move civvie ships. That rocks!
Hopefully Omnis feels like sharing the details of the ships.
And now, get ready for a double feature of Cylon escape attempts...
BSG
Chief, if I were to XO you, would you be willing to Reveal, I mean repair vipers, so that on your own turn (coming up immediately after mine) you could do nasty Cylon stuff, I mean repair more vipers?
ETA: You could even try to escape as your first action, and if that fails, um, repair vipers, with your second.
Hopefully Omnis feels like sharing the details of the ships.I don't think I'm allowed.
BSG
I can only help a little to debrig myself but in the unlikely event I got sprung I would definitely be in the mood to repair some vipers.
BSG
Well, you can reveal, I mean repair vipers, in the Brig. It just means you can't do whatever side effect is on your Repair Vipers card. (Send someone to Brig or Sickbay) But you still get all the other stuff. So no point in not doing it if you don't escape. If you do escape and can find something better to do, then do that. Though Repairing Vipers and inconviniencing one of the people out of the Brig while you're at would be good too.
I play a G2 Executive Order on the Chief.