BSG
I think it's a safe bet you won't have to worry about the Sympathiser now.
'Objects In Space'
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BSG
I think it's a safe bet you won't have to worry about the Sympathiser now.
BSG
Not what I'd call a silver lining, really.
BSG
no kidding. All this with only one jump!!!
BSG
ETA: To think we were worried about Morale just recently.
3/4s of what was left of the human race has been wiped out, but everyone is still filling out all 5s on their Pradmiral Satisfaction surveys.
BT: Which sector the raiders move to doesn't seem to make a difference, so leave it as is.
We're also going to lose another civvie on the next Raider activation. Then we get one free activation before civies are in danger again, but it's not looking good.
BSG
should I fire on the raiders or move to the hangar deck and repair vipers?
BSG
The raider in Sector 2 is worth destroying as it's the only raider that will be able to destroy a colonial ship on its next activation.
BSG
I stay in Weapons Control and Fire on the Raider in Sector 2.
BSG
The roll will succeed on a 3 or more. Any SP interrupts?
BSG
The non-interrupting snores continue.
BSG
I have the odd CO I can apply here. I'm going to call it: pass on interrupts. Let's see if Chief Tyrol is as good against a small target as he is against basestars:
Die roll: 3. It's a squeaker, but he just manages to knock out its propulsion. It's left spinning helplessly in space.
...Or is it? Chief Tyrol's Crisis Card is:
Crippled Raider
Current Player's Choice
Chief, when you're ready please post your choice.