Willow: You know what they say. The bigger they are... Anya: The faster they stomp you into nothin'.

'The Killer In Me'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Laga - Sep 14, 2009 10:28:24 am PDT #3929 of 26134
You should know I'm a big deal in the Resistance.

we're like a russian novel over here I've got so many names.


Laga - Sep 14, 2009 10:30:04 am PDT #3930 of 26134
You should know I'm a big deal in the Resistance.

nebbermind


Pete, Husband of Jilli - Sep 14, 2009 10:54:11 am PDT #3931 of 26134
"I've got a gun! I've got a mother-flippin' gun!" - Moss, The IT Crowd

BSG

We start with 8 Fuel, 8 Food, 10 Morale & 12 Population. While dropping Morale to 8 may not seem grave I suspect if it starts higher that means there's more cards that can effect it. We are going to have to be cautious. It's our current weak point.

Tigh isn't afraid of a Cyclon Screening. Frak card play, I have now decided to play no cards. And frankly any cards I throw in are going to be wasted, I can see where this is going.


Kalshane - Sep 14, 2009 12:10:59 pm PDT #3932 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

Well, if things get desperate in the Morale department, Zerek can always use his one time ability to exchange 1 Population for 1 Morale (though I'm not sure how that works. Does he somehow manage to just kill off all the people everyone hates, which makes the remaining people happier?)

Like I said, I can help a little with the check, but if the consensus is we want to intentionally fail it, there's no sense in me wasting the cards.


StuntHusband - Sep 14, 2009 12:47:18 pm PDT #3933 of 26134
Electromagnetic candy! - Stark

(though I'm not sure how that works. Does he somehow manage to just kill off all the people everyone hates, which makes the remaining people happier?)

I think of it as the Commissar's ability from "Warhammer 40,000: Dawn of War" - Zarek pulls out his gun, shoots someone in the head, and everyone else "cheers up" immediately lest they suffer the same fate. All their smiles are rather Joker-esque, Smilex-ish smiles.

Works, though.

Trust Zarek.


Pete, Husband of Jilli - Sep 14, 2009 12:53:49 pm PDT #3934 of 26134
"I've got a gun! I've got a mother-flippin' gun!" - Moss, The IT Crowd

Actually I imagine it as when you lose one population, there's more supplies for the survivors and so, Morale boost!


StuntHusband - Sep 14, 2009 1:19:12 pm PDT #3935 of 26134
Electromagnetic candy! - Stark

Actually I imagine it as when you lose one population, there's more supplies for the survivors and so, Morale boost!

That Tigh, always such a cheery fellow!


StuntHusband - Sep 14, 2009 2:18:59 pm PDT #3936 of 26134
Electromagnetic candy! - Stark

As a matter of strategy, it seems better to conserve nigh-unrecoverable resources and spend cards, since the decks get regularly shuffled. Avoiding a Morale loss - that, AFAIK, can only have 1 point added once in a game, IF Zarek is in play - is a good thing.

Especially since the results of the loyalty card check will always be suspect, and that comes with the Morale-loss price.

Passing is painless; it just uses cards.


billytea - Sep 14, 2009 2:43:17 pm PDT #3937 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I have COs: Zarek plays 1 card. Helo, you're up next.


billytea - Sep 14, 2009 2:49:31 pm PDT #3938 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

As a matter of strategy, it seems better to conserve nigh-unrecoverable resources and spend cards, since the decks get regularly shuffled. Avoiding a Morale loss - that, AFAIK, can only have 1 point added once in a game, IF Zarek is in play - is a good thing.

A quick discussion of the resources:

Population is the resource most at risk from Cylon attacks, and is fairly often placed at risk by Crisis Cards too. I believe it's the most common way for the Cylons to win the game.

Morale is the resource most often put at risk by Crisis Cards. I think it's second in frequency to Population of ending the game. There are 4 Quorum cards that offer a chance to raise Morale by 1 (via a die roll).

Fuel will decline as you make FTL jumps, but is generally ok unless the Admiral is a Cylon. However, if you start losing Fuel for non-jump reasons, it can become an issue.

Food is mostly put at risk by Shortages, which are President's Choice. It pretty uncommon to lose on Food, but not impossible.