Saffron: You're a good man. Mal: You clearly haven't been talking to anyone else on this boat.

'Our Mrs. Reynolds'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.

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Kalshane - Sep 08, 2021 6:14:10 am PDT #26117 of 26117
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

So with my bad back and my desk chair being one of the few places I can sit without pain I've been putting a ridiculous amount of time into Solasta: Crown of the Magister on PC lately. It's a turn-based 5th Edition D&D CRPG (though it uses the SRD rather than the full license) and I'm having a blast with it. (It reminds me of the old Temple of Elemental Evil video game, but less buggy.) I've played through the official campaign twice and am now working my way through some of the many user-created dungeons and trying out various mods.

Much like ToEE you create a full party (4 characters in this case). As part of character creation you assign them personality traits that influences what they say during cutscenes (though the system isn't quite as robust as I would like as some lines are always said and can seem out of character when they come up.) My favorite character I made so far is a Sellsword Dwarf Rogue who comes across like a sarcastic London street tough.


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