I am not...I am not the damsel in distress. I am not some case. I have to work this. I've lived in a cave for 5 years in a world where they killed my kind like cattle. I am not going to be cut down by some monster flu. I am better than that. What a wonder...how very scared I am.

Fred ,'A Hole in the World'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


chrismg - Jul 23, 2020 6:58:48 am PDT #25572 of 26133
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

Nope, sorry. No clue.


Gudanov - Jul 23, 2020 7:51:54 am PDT #25573 of 26133
Coding and Sleeping

Cool. It's a great game and it's fun to introduce it to people. It's a co-op game so we either all win or the game wins. The premise is that there are four diseases spreading across the world and our goal is to find a cure for all four before they get out of control.

The game board is a map of the world with cities connected by dashed lines. We all start at the CDC in Atlanta. Atlanta is also the only city with a research station at the beginning of the game. We'll get back to the board in a bit.

There two types of cards in the game player cards, and infection cards. The player cards are cards drawn by the player and consists mostly of cards with a city and color but also has a few event cards (always good) and a few epidemic cards (always bad, very bad). The infection cards are automatically drawn by the game (not literally in the board version, but literally in the computer version) and are all a city and color.

Now I mentioned colors, there are four colors, yellow, black, blue, and red and they represent the four diseases we are trying to cure.


Gudanov - Jul 23, 2020 7:58:27 am PDT #25574 of 26133
Coding and Sleeping

There are disease cubes for each disease that are placed on cities on the board. Each disease has 24 cubes. Each disease has a region, so blue is North America and Europe, Yellow is South America and Africa, Black is central Asia, and Red is East Asia and the Pacific.

At the start of the game nine infection cards are drawn. The first three cities drawn get three disease cubes the same color as the card. The next three cities drawn get two, and the last three get one. The infection cards go into the infection card discard pile.

The number of cubes on a city is pretty important because if a city gets a fourth cube of a particular color, then it outbreaks, spreading a disease cube to each connected city (which can cause chain reactions if one of those cities has three cubes already).

To cure a disease, a player needs five player cards of the same color and be located at a research station. (The Scientist only needs four).

Once all four diseases are cured, the players have won.


Gudanov - Jul 23, 2020 8:10:46 am PDT #25575 of 26133
Coding and Sleeping

So that's the basic overview of the game. Now we get into gameplay. On your turn, you can take up to four actions. You can move, you can treat disease, you can build a research station, you can swap cards, and you can cure (some roles will have a special action they can take).

There are three ways to move, you can move from a city to any directly connected city which counts as 1 action. You can discard a city player card to move to the discarded city or to move to any city from the discarded city. (A discarded city player card never comes back into play so there is a definite cost to moving this way). This also counts as 1 action. You can also move from a city with a research center to any other city with a research center and that this also 1 action.

Treating is pretty simple. For 1 action you can remove one disease cube. (The Medic can remove all disease cubes of a single color for 1 action). If a disease has already been cured, 1 action will remove all cubes of that disease. (The Medic can do this without spending an action -- which is awesome).

If two players are in the same city, you can also give or take one card to/from another player for 1 action. However, you can only exchange a card that matches the city both players are in (i.e. if you are both in Moscow you can only exchange the Moscow card). The Researcher can give (but not take) any city card (this makes the Researcher really valuable).

Finally, if you have enough cards of the same color you can cure a disease. A cured disease will still spread but is much easier to treat.


NoiseDesign - Jul 23, 2020 8:16:41 am PDT #25576 of 26133
Our wings are not tired

Here's a walkthrough of how the games works.

[link]


Gudanov - Jul 23, 2020 8:17:07 am PDT #25577 of 26133
Coding and Sleeping

If you have an event card, you can play it at any time and it does not take an action. You can even play it during another player's turn.

Once you've taken your actions, you draw two more player cards. Most of the time this will be a city card, but sometimes you get an event, and sometimes you get an epidemic. If you get an epidemic, then an infection card is drawn and three disease cubes of the matching color are added to that city. Then, the infection card discard pile is shuffled and placed on TOP of the infection card stack (this is what makes epidemics so bad), then infection cards are drawn and more disease is added.

If you have more than seven cards in your hand at this point, you have to discard enough to get down to seven. (This is also true right after another player gives you a card).

To finish off the turn, infection cards are drawn (2 at first, but 3 or 4 later in the game) and disease cubes added to the drawn cities.


Gudanov - Jul 23, 2020 8:23:29 am PDT #25578 of 26133
Coding and Sleeping

So if the players win by curing all four diseases, how does the game win? So many ways... If a player gets to the part of his or her turn where player cards are drawn and there are no player cards left - the game wins. If you have a place a disease cube of a particular color and no cubes are left - the game wins. If there are more than 8 outbreaks - the game wins.

It sounds more complicated than it is, and since all the players are working together everyone can help on everyone else's turn so it turns out to be a pretty easy game to play. Not always easy to win though, there is a lot of tension between trying to work towards a cure while keeping things from spiraling out of control, but you aren't on your own.


Gudanov - Jul 23, 2020 8:24:10 am PDT #25579 of 26133
Coding and Sleeping

Here's the link to the official rules.

[link]

And I'm sure ND's video will be good too.


NoiseDesign - Jul 23, 2020 8:30:17 am PDT #25580 of 26133
Our wings are not tired

I like watching the videos on new games to get a good sense of how gameplay is supposed to work. I've been playing some games with friends over on Board Game Arena and it's been really helpful on games I don't know.


chrismg - Jul 24, 2020 5:30:29 am PDT #25581 of 26133
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

Cool, thanks guys!

I'm going to have to keep reminding myself we don't have to worry about someone revealing as a Cylon.....