Where'd they get CAT scan from?... I mean, did they test it on cats? Or does the machine sort of look like a cat?

Dawn ,'Sleeper'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Apr 23, 2017 4:50:02 pm PDT #25414 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Closing Summary

omnis
Victory Points: 9
Layout Value: 19
6-Cost Developments: 19
Goals: 6
Total: 53

chrismg
Victory Points: 2
Layout Value: 24
6-Cost Developments: 0
Goals: 3
Total: 29

Connie Neil
Victory Points: 9
Layout Value: 17
6-Cost Developments: 0
Goals: 0
Total: 26

Ryan
Victory Points: 3
Layout Value: 12
6-Cost Developments: 6
Goals: 3
Total: 24

-t
Victory Points: 0
Layout Value: 27
6-Cost Developments: 8
Goals: 6
Total: 41

Laga
Victory Points: 6
Layout Value: 16
6-Cost Developments: 7
Goals: 14
Total: 43

VP Pool: 43

omnis wins!

In the final round, omnis added a whopping 16 points to his score to take a comfortable lead. Laga had led for most of the game thanks to the goals she claimed, and held on to second against a late surge by -t. Last place, alas, was taken by Ryan, who struggled all game to get decent card flow. My son!


-t - Apr 23, 2017 6:04:45 pm PDT #25415 of 26133
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

Woohoo! I still have no idea what I was doing (other than Evil Empiring in a general way) but that was fun!


Laga - Apr 24, 2017 2:32:35 am PDT #25416 of 26133
You should know I'm a big deal in the Resistance.

Yay! A very good game.


omnis_audis - Apr 25, 2017 3:35:44 pm PDT #25417 of 26133
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

Wow what a surge at the end. Good game everyone. Thanks for a good, final game!

Thanks,as always, to BT for running a great game, and invaluable advice.


billytea - Apr 28, 2017 5:56:32 am PDT #25418 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Congratulations to omnis, and also to Laga and -t who played some fine games. Commiserations to our other players. Often it seems that the difference between doing well and doing poorly is finding that one card that'll get your card flow rolling.

So how did omnis do it? He had a little bit of everything going on - decent layout, some consumption points, his fair share of goal points. But what put him over the top was playing two status developments. That's partly luck, in picking up some good ones, and partly card flow, in being able to pay for them. By game end, mnis got bonus card draws from Developing, Consuming, Trading and Producing.

I'm going to take that as a lead-in to discuss having six players. Actually first let's ask: how did people find the game with six players? Much different, or basically the same experience? I'd suggest the main change is that any given phase is more likely to get picked in a given round. In theory; most rounds we still only had three phases, and we never had all five in a single round. But nonetheless, if more players leads to more phases per round on average, then it becomes a strong benefit to pick up bonus cards in multiple phases. It becomes more likely you'll cash in on other players' choices.

Laga based her strategy on picking up goals. Is that viable? Well, she led for most of the game, and if Galactic Survey: SETI had wound up in her hands instead of omnis' it would've been a different story. But it's risky with that many players. Usually, one would struggle to take so many goals against so much competition. As a general principle, going for goals is worthwhile as long as it doesn't impair your layout.


billytea - Apr 28, 2017 5:56:42 am PDT #25419 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

For the next game, I'm thinking of introducing a new element, and would like to see what people think. It's a search card, that each player can make use of just once per game. It allows a player some measure of control over the vagaries of the card draw. Here's how it works.

  • A player who wishes to make use of this card in a round plays it instead of their action card.
  • Before we get into the phases, the player conducts a search:
  • They pick a category of card from a list of eight. They then turn up cards from the deck, one by one, until they find a card that matches the category they're looking for.
  • They then have a choice: keep that card, or keep looking. If they choose the former, they take the card into their hand and we go to the phases as usual. If they choose the latter, then they keep turning over cards one by one, until they find a second match. They must then take that second match.

The categories are designed to remedy times when the cards are against you. For example:

  • Want to run an Evil Empire, but can't get your military going? Look for a development that adds +1 or +2 strength.
  • It's early in the game, but you just can't get your card flow started? Look for a cheap (1 or 2) windfall world. You can specify either military or non-military, whichever suits you better.
  • It's later in the game, and you're looking to pile on the points. Evil Empire? Look for a military world with at least 5 defence. Want to go produce-and-consume, but don't have the Consume powers? Look for a world that lets you consume 2 or more goods at once. Or for pretty much anyone who wants some high value action: go looking for a status development (6 cost, variable value).

That's the basic idea. If you do fine finding the cards you need on your own, that's fine. You don't have to play it, and it won't change your game. But if the deck's against you, it'll give you a way to take control over it.

How does that sound? Should we give it a try?


Connie Neil - Apr 28, 2017 6:00:35 am PDT #25420 of 26133
brillig

Sounds like a plan.


billytea - May 01, 2017 8:53:34 pm PDT #25421 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Ok, let's get planning underway for game 11 of Race for the Galaxy. I suggeted we allow each player a one-time use of a Search card, and in the words of Dr Zoidberg, I'm not hearing a no, so we'll go ahead with that. Aside from that, we'll use the same set-up as we had this game. Sign up here or send me an email. Who's interested?


Connie Neil - May 02, 2017 5:42:35 am PDT #25422 of 26133
brillig

I'm in


askye - May 02, 2017 7:03:53 pm PDT #25423 of 26133
Thrive to spite them

I'm in