Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
In Phase III (Settle), we have:
-t
and
Laga
both pass.
omnis
plays New Survivalists. This is a 1-defence military world. It's a Blue production world, and consumes 1 Blue good for 1 card. He then draws 1 card for choosing this phase.
chrismg
plays Reptilian Uplift Race. This is a 2-defence military world. He plays it using Rebel Cantina to make it non-military, and he then gets -2 cost from Replicant Robots to make it free. It's a Green windfall world, and an Uplift card.
Connie
plays Comet Zone for 2 discards, then draws 1 card for choosing Settle. This is a Brown production world, and gives 1 card draw whenever she produces on it. She gets -1 cost from Mining Robots playing this card.
Ryan
plays Space Port for 2 discards, then draws 1 card for choosing Settle. This is a Blue production card. it gives +2 cards when trading a Brown good. Ryan does not yet have a Brown world.
RftG
Phase IV is last.
omnis, Connie
and
Ryan
all have no goods, so they pass.
-t
has a Blue good, but no Consume powers, so she also passes.
chrismg
just got a good on his Reptilian Uplift Race. He consumes it on Outlaw world for 1 VP and 1 card.
Laga,
who's passed on the round up to now, chose this phase and opted to Trade. She trades her Green good for 4 cards, and gets +1 card from Export Duties. She then consumes her Blue good on New Vinland for another 2 cards, for a total of 7 cards.
And that concludes Round 4! Everyone, please send me your choice of action card for Round 5.
RftG
End-of-round summary:
Round 4
Goals
Research Leader - Most Explore Powers
Greatest Infrastructure - Most Developments
Expansion Leader - First to 8 cards in layout
Innovation Leader - First to have a power in each phase (Laga)
Galactic Standard of Living - First to 5 VPs
Uplift Knowledge - First to 3 Uplift cards
omnis
Layout
Galactic Developers (Non-Military World)
Public Works (Development)
Blaster Gem Mines (Non-Military Brown Windfall World)
Colony Ship (Development)
New Survivalists (Military Blue Production World)
Cards in Hand:
5
Military Strength:
1
Victory Points:
1
Layout Value:
6
6-Cost Developments:
0
Goals:
0
chrismg
Layout
Rebel Cantina (Non-Military World)
Outlaw World (Military World)
Trading Outpost (Non-Military World)
Replicant Robots (Development)
Reptilian Uplift Race (Military Green Windfall World)
Cards in Hand:
2
Military Strength:
0
Victory Points:
1
Layout Value:
6
6-Cost Developments:
0
Goals:
0
Connie Neil
Layout
Separatist Colony (Non-Military World)
Mining Robots (Development)
Comet Zone (Non-Military Brown Production World)
Cards in Hand:
4
Military Strength:
1
Victory Points:
0
Layout Value:
4
6-Cost Developments:
0
Goals:
0
Ryan
Layout
Epsilon Eridani (Non-Military World)
Investment Credits (Development)
Genetics Lab (Development)
Space Port (Non-Military Blue Production World)
Cards in Hand:
3
Military Strength:
1
Victory Points:
0
Layout Value:
4
6-Cost Developments:
0
Goals:
0
-t
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Space Marines (Development)
The Last Of The Uplift Gnarssh (Military Green Windfall World)
Devolved Uplift Race (Military Blue Production World) + good
New Galactic Order (6-Cost Development)
Cards in Hand:
3
Military Strength:
4
Victory Points:
0
Layout Value:
2
6-Cost Developments:
4
Goals:
0
Laga
Layout
Ancient Race (Non-Military Green Windfall World)
Expedition Force (Development)
Export Duties (Development)
New Vinland (Non-Military Blue Production World)
Investment Credits (Development)
Cards in Hand:
8
Military Strength:
1
Victory Points:
0
Layout Value:
5
6-Cost Developments:
0
Goals:
3
VP Pool: 70
RftG
Orders are in! Here's what we have this round:
omnis: Phase II - Develop
chrismg: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Connie Neil: Phase II - Develop
Ryan: Phase V - Produce
-t: Phase V - Produce
Laga: Phase II - Develop
We have three phases, namely Phases I (Explore), II (Develop) and V (Produce). Phase I kicks things off:
omnis, Ryan
and
-t
draw 2 cards and keep 1.
Laga
gets an extra draw from Expedition Force. She draws 3 cards and keeps 1.
Connie
draws 2 extra cards from Separatist Colony, so she draws 4 cards and keeps 1.
chrismg
chose this phase, so he gets bonuses. Trading Outpost also lets him choose his discard from his whole hand. He draws 3 cards and discards 1.
I am sending cards out now, as is the way of my people. Everyone, when you're ready, please let me know what you keep.
RftG
Orders are in, and discards are done. On to Phase II (Develop).
Ryan
and
-t both pass.
omnis
chose this phase. He draws 1 card from Galactic Developers, then plays Space Marines for 1 discard. Then he draws another card from Public Works. Space marines gives him +2 military, for a total of 3 strength.
chrismg
plays Export Duties for 1 discard. This gives him +1 card when trading. With Trading Outpost, that's a total of +3 cards.
Connie
chose this phase, and plays Interstellar Bank for 1 discard. This gives her 1 card whenever we have Phase II.
Laga
also chose this phase, and plays Public Works. This gives her 1 card whenever she plays a development, and consumes 1 good for 1 VP. It also gives her 4 developments in her layout, which means she claims the Greatest Infrastructure goal for 5 VPs! She can lose this goal if another player exceeds her in developments later on.
RftG
We finish with Phase V (Produce).
omnis, Ryan
and
Laga
all produce 1 Blue good.
chrismg
has no production worlds, so he does not produce. He does, however, draw 1 card from Rebel Cantina.
Connie
produces 1 Brown good and draws 1 card for producing on Comet Zone.
-t
chose this phase, and produces 1 Green good on her windfall world.
That concludes Round 5. Everyone, please send me your choice of action card for Round 6.
RftG
End-of-round summary:
Round 5
Goals
Research Leader - Most Explore Powers
Greatest Infrastructure - Most Developments (Laga)
Expansion Leader - First to 8 cards in layout
Innovation Leader - First to have a power in each phase (Laga)
Galactic Standard of Living - First to 5 VPs
Uplift Knowledge - First to 3 Uplift cards
omnis
Layout
Galactic Developers (Non-Military World)
Public Works (Development)
Blaster Gem Mines (Non-Military Brown Windfall World)
Colony Ship (Development)
New Survivalists (Military Blue Production World) + good
Space Marines (Development)
Cards in Hand:
6
Military Strength:
3
Victory Points:
1
Layout Value:
7
6-Cost Developments:
0
Goals:
0
chrismg
Layout
Rebel Cantina (Non-Military World)
Outlaw World (Military World)
Trading Outpost (Non-Military World)
Replicant Robots (Development)
Reptilian Uplift Race (Military Green Windfall World)
Export Duties (Development)
Cards in Hand:
3
Military Strength:
0
Victory Points:
1
Layout Value:
7
6-Cost Developments:
0
Goals:
0
Connie Neil
Layout
Separatist Colony (Non-Military World)
Mining Robots (Development)
Comet Zone (Non-Military Brown Production World) + good
Interstellar Bank (Development)
Cards in Hand:
4
Military Strength:
1
Victory Points:
0
Layout Value:
5
6-Cost Developments:
0
Goals:
0
Ryan
Layout
Epsilon Eridani (Non-Military World)
Investment Credits (Development)
Genetics Lab (Development)
Space Port (Non-Military Blue Production World) + good
Cards in Hand:
4
Military Strength:
1
Victory Points:
0
Layout Value:
4
6-Cost Developments:
0
Goals:
0
-t
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Space Marines (Development)
The Last Of The Uplift Gnarssh (Military Green Windfall World) + good
Devolved Uplift Race (Military Blue Production World) + good
New Galactic Order (6-Cost Development)
Cards in Hand:
4
Military Strength:
4
Victory Points:
0
Layout Value:
2
6-Cost Developments:
4
Goals:
0
Laga
Layout
Ancient Race (Non-Military Green Windfall World)
Expedition Force (Development)
Export Duties (Development)
New Vinland (Non-Military Blue Production World) + good
Investment Credits (Development)
Public Works (Development)
Cards in Hand:
8
Military Strength:
1
Victory Points:
0
Layout Value:
6
6-Cost Developments:
0
Goals:
8
VP Pool: 70
RftG
Orders are in:
omnis: Phase III - Settle
chrismg: Phase III - Settle
Connie Neil: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Ryan: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
-t: Phase IV ($) - Consume (Trade)
Laga: Phase V - Produce
Four phases this round, everything except Phase II (Develop). Phase I (Explore) is first.
omnis
and
-t
draw 2 cards and keep 1.
Laga
draws 3 cards and keeps 1.
chrismg
draws 2 cards and then discards 1 from his hand.
Connie
chose this phase. She draws 5 cards and keeps 2.
Ryan
also chose this phase. He draws 3 cards and keeps 2.
Cards are going out now. Everyone, please let me know what you keep.
RftG
Ready for Phase III (Settle), we have a lot of action here.
omnis
discards Colony Ship from his layout to play Lost Species Ark World for no extra cost. This is a Green production world, which lets him draw 2 cards whenever he produces on it. He then draws 1 card for choosing this phase.
chrismg
plays Star Nomad Lair. This is a 1-defence military world. He can play it as non-military using Rebel Cantina. Replicant Robots then discounts the price to 0. This is a Blue windfall world, which gives him +1 card when he trades a good from this world only, and lets him draw +1 card when exploring. He then draws a card for choosing this phase.
Connie
passes.
Ryan
plays Interstellar Prospectors for 3 discards. This is a rown production world, which also lets him produce on one Brown windfall world (he currently has none). It also gives him +1 card when Exploring.
-t
plays Avian Uplift Race. This is a 2-defence military world, which her 4 strength covers easily. it's a Green windfall world; it is also her third Uplift card, which gives her the Uplife Knowledge goal for 3 VPs!
Laga
plays Artist Colony for 1 discard. This is a Blue production world.
RftG
Phase IV (Consume) is up.
omnis
consumes 1 good on PUblic Works for 1 VP.
chrismg
consumes 1 good on Outlaw World for 1 VP and 1 card.
Connie
has a good, but nbo Consume powers, so she passes.
Ryan
consumes 1 good on Epsilon Eridani for 1 VP and 1 card.
-t
chose this phase and opted to Trade. She trades 1 Green good for 4 cards. She has no Consume powers, so her other goods remain untouched.
Laga
consumes 1 good on New Vinland for 2 cards.
Cards are going out now.