Not if it's just two people.
Oz ,'Beneath You'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
Steam is having a summer sale through july 4th. Including table top simulator.
Anyone here?
Ommis, have you ever played the Portal 2 co-op levels?
Ya! Loads of fun.
I haven't looked in awhile. Can Portal2 Xbox allow 2 player non-local?
I'm here. Super sad but here.
:: sits next to Laga ::
On the subject of TT RPGs (because I'm always willing to geek out about gaming to not think about other stuff): what has everyone's experience been with the process of getting the players to create their characters and backstory?
The reason I'm asking is I decided to try to run Rise of the Runelords again with a different group of players. I've never done a re-run of a campaign before and was excited at the prospect of seeing how things went differently.
I got the new players on-board a few weeks ago, but no one has made a character yet (the first session is still 3 weeks out, so it's not the end of the world yet) and I'm not getting any response when I ask them (individually or as a group) what their character concepts are or even if I make a "what about this?" sort of suggestion. Is this typical?
I'm beginning to wonder if I was just spoiled by my first group who spent the month leading up to the game in constant discussion with me and the other players about what everyone was playing and who they were and ways I could tweak their characters to match the AP (or vice-versa.)