A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
There are six goals in this game, of two types. First are two "Most" goals. They are worth 5 VPs each, and can change hands during the game.
Blue/Brown Worlds:
goes to the player with the most Blue and/or Brown worlds (production or windfall) in their layout, as long as they have at least 3.
Military Strength:
goes to the player with the greatest military strength, as long as they have at least 6.
There are also four "First" goals, worth 3 VPs each. They go to the first player to meet the stated condition.
Goods:
First player to have four goods on their layout at the same time.
Alien:
First player to have three Alien cards (cards with "Alien" in the title) in their layout.
Discard:
First player to have to discard down to their hand limit at round end.
Status:
First player to play a 6-cost development.
RftG
Starting summary:
Round 0
Goals
Largest Industry - Most Blue/Brown Worlds
Greatest Military - Most Military Strength
Galactic Riches - First to 4 goods
Overlord Discoveries - First to 3 Alien cards
Budget Surplus - First to discard at round end
Galactic Status - First to play 6-cost development
Connie Neil
Layout
Epsilon Eridani (Non-Military World)
Cards in Hand:
4
Victory Points:
0
Layout Value:
1
6-Cost Developments:
0
Goals:
0
Laga
Layout
Ancient Race (Non-Military Green Windfall World) + good
Cards in Hand:
3
Victory Points:
0
Layout Value:
1
6-Cost Developments:
0
Goals:
0
omnis
Layout
Separatist Colony (Non-Military World)
Cards in Hand:
4
Victory Points:
0
Layout Value:
1
6-Cost Developments:
0
Goals:
0
chrismg
Layout
Doomed World (Non-Military World)
Cards in Hand:
4
Victory Points:
0
Layout Value:
-1
6-Cost Developments:
0
Goals:
0
VP Pool: 48
How to Win at Monopoly and Lose All Your Friends.
That was a great article but mostly I love that the first comment I saw when I got to the bottom was
I like playing Settlers of Catan because it is a sophisticated game where you trade resources except Kevin WHO WON'T TRADE FUCKING SHEEP!
Oh, Kevin.
He's baaaaahd that way, I guess.
I've never played Settlers.
it's a favorite of mine. Haven't played in awhile.
RftG
I have the orders for Round 1! And they are:
Connie Neil: Phase II - Develop
Laga: Phase IV ($) - Consume (Trade)
omnis: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
chrismg: Phase III - Settle
There's a lot of playing to one's strengths there. We will have every phase from I to IV, starting with Explore.
omnis
chose this one, and with the bonus lookie-lou from his Separatist Colony, he looks at 5 and keeps 2.
Connie
and
Laga
both get the bog standard look at 2, keep 1 deal.
chrismg
gets a bump from Doomed World; he looks at 3 and keeps 1.
Everyone, when you're ready, please let me know which card(s) you keep. You can also let me know if it affects your COs for Phases II and/or III.
RftG
Gotta love it when it's an all skate! Everyone plays!
RftG
yeah that doesn't happen often!
RftG
I have everyone's discards, and we can move on to Phase II (Develop).
Laga
and
chrismg
both pass.
Connie
chose this phase. She plays Expedition Force for 0 discards (as she gets -1 cost for choosing Phase II). This gives her +1 military strength (bringing it to 2) and lets her look at 1 extra card when Exploring.
omnis
plays New Military Tactics for 1 discard. It doesn't add to his permanent military, but once during the game he can discard it for +3 military (to settle an otherwise protected world).
Phase III next.