Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
Ok! Everyone is now on board, and we're good to go. Everyone has sent me their discards, and their Action card for Round 1, which are:
Connie Neil: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
omnis: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Laga: Phase I (+5) - Explore (draw +5 cards)
The players are of one voice. Explore time! Omnis gets to see one extra card thanks to his starting card, Doomed World. Thus:
Connie
looks at 3 cards and keeps 2.
omnis
looks at 4 cards and keeps 2.
Laga
looks at 7 cards and keeps 1.
Cards will head out shortly. Everyone, please let me know which card(s) you keep.
RftG
Everyone has sent me their discards,
and
their Action card for next round. Because that concludes this round. We'll do a summary, and then get into Round 2.
RftG
End-of-round summary:
Round 1
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World)
Cards in Hand:
6
Victory Points:
0
Layout Value:
2
omnis
Layout
Doomed World (Non-Military World)
Cards in Hand:
6
Victory Points:
0
Layout Value:
-1
Laga
Layout
Old Earth (Non-Military World)
Cards in Hand:
5
Victory Points:
0
Layout Value:
2
VP Pool: 36
RftG
Round 2, and we have the following choices of Action card:
Connie Neil: Phase III - Settle
omnis: Phase III - Settle
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Two phases. Phase I (Explore) first.
Connie
draws 2 cards and keeps 1.
omnis
draws 3 cards and keeps 1.
Laga,
who chose this phase, draws 3 cards and keeps 2.
Guess I'd better send them out then. Everyone, please let me know which card(s) you keep. Then, if you haven't sent me orders for Phase III (Settle), you can do that too. If you have sent me orders for Phase III, let me know if your Explore draw changes them.
RftG
All choices made. On to Phase III, and everyone has a score to Settle.
Connie
plays Artist Colony, a Blue production world. It costs 1 discard. She then draws one card for choosing Phase III.
omnis
plays Galactic Trendsetters. This world allows the consumption of 1 good for 2 VPs. Normally it costs 5 discards, but his starting world is Doomed World. He can discard that to play one (non-military, non-Alien) world of any cost; he uses it here. He also draws one card for choosing Phase III.
Laga
didn't choose this phase, but plays Distant World anyway. This is a Green production world. It also gives +3 cards when trading a Blue good. (Of course, you have to come up with the Blue good yourself.)
That concludes Round 2. Everyone, please send me your choice of Action card for Round 3.
RftG
End-of-round summary:
Round 2
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World)
Artist Colony (Non-Military Blue Production World)
Cards in Hand:
6
Victory Points:
0
Layout Value:
3
omnis
Layout
Galactic Trendsetters (Non-Military World)
Cards in Hand:
7
Victory Points:
0
Layout Value:
3
Laga
Layout
Old Earth (Non-Military World)
Distant World (Non-Military Green Production World)
Cards in Hand:
2
Victory Points:
0
Layout Value:
4
VP Pool: 36
RftG
Orders are in, and they are:
Connie Neil: Phase II - Develop
omnis: Phase III - Settle
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
We'll have all of Phases I to III this round. Phase I (Explore) first.
Connie
and
omnis
both look at 2 cards and keep 1, the standard deal.
Laga
loooks at 3 cards and keeps 2. Cards are going out now. Everyone, let me know what you choose. You can also send me COs for Phases II (Develop) and III (Settle) if you haven't already done so, or they've changed.
RftG
Orders are in, and discards are done. On to Phase II (Develop)!
Connie
chose this phase, and plays Public Works. With the 1-card discount from chooseing the phase, it costs her nothing. She now draws 1 card whenever she plays a development, and can consume 1 good for 1 VP.
omnis
also plays Public Works (for most developments, there are two copies in the deck). He didn't choose Phase II, so it costs him 1 discard.
Laga passes on Phase II.
RftG
Then, Phase III (Settle). Now
Connie
passes.
omnis
chose this phase, and plays Comet Zone for 3 discards. This is a Brown production world. He draws 1 card whenever he produces on it. Since he chose Phase III, he draws 1 card.
Laga
plays Gem World for 2 discards. This is a Blue production world, and like Comet Zone, gives a card draw whenever Laga produces on it.
That concludes Round 3. Everyone, please send me your choice of Action card for Round 4.
RftG
End-of-round summary:
Round 3
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World)
Artist Colony (Non-Military Blue Production World)
Public Works (Development)
Cards in Hand:
6
Victory Points:
0
Layout Value:
4
omnis
Layout
Galactic Trendsetters (Non-Military World)
Public Works (Development)
Comet Zone (Non-Military Brown Production World)
Cards in Hand:
3
Victory Points:
0
Layout Value:
6
Laga
Layout
Old Earth (Non-Military World)
Distant World (Non-Military Green Production World)
Gem World (Non-Military Blue Production World)
Cards in Hand:
1
Victory Points:
0
Layout Value:
5
VP Pool: 36