Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
Orders are in, and they are:
Connie Neil: Phase II - Develop
omnis: Phase III - Settle
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
We'll have all of Phases I to III this round. Phase I (Explore) first.
Connie
and
omnis
both look at 2 cards and keep 1, the standard deal.
Laga
loooks at 3 cards and keeps 2. Cards are going out now. Everyone, let me know what you choose. You can also send me COs for Phases II (Develop) and III (Settle) if you haven't already done so, or they've changed.
RftG
Orders are in, and discards are done. On to Phase II (Develop)!
Connie
chose this phase, and plays Public Works. With the 1-card discount from chooseing the phase, it costs her nothing. She now draws 1 card whenever she plays a development, and can consume 1 good for 1 VP.
omnis
also plays Public Works (for most developments, there are two copies in the deck). He didn't choose Phase II, so it costs him 1 discard.
Laga passes on Phase II.
RftG
Then, Phase III (Settle). Now
Connie
passes.
omnis
chose this phase, and plays Comet Zone for 3 discards. This is a Brown production world. He draws 1 card whenever he produces on it. Since he chose Phase III, he draws 1 card.
Laga
plays Gem World for 2 discards. This is a Blue production world, and like Comet Zone, gives a card draw whenever Laga produces on it.
That concludes Round 3. Everyone, please send me your choice of Action card for Round 4.
RftG
End-of-round summary:
Round 3
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World)
Artist Colony (Non-Military Blue Production World)
Public Works (Development)
Cards in Hand:
6
Victory Points:
0
Layout Value:
4
omnis
Layout
Galactic Trendsetters (Non-Military World)
Public Works (Development)
Comet Zone (Non-Military Brown Production World)
Cards in Hand:
3
Victory Points:
0
Layout Value:
6
Laga
Layout
Old Earth (Non-Military World)
Distant World (Non-Military Green Production World)
Gem World (Non-Military Blue Production World)
Cards in Hand:
1
Victory Points:
0
Layout Value:
5
VP Pool: 36
RftG
I have everyone's orders:
Connie Neil: Phase III - Settle
omnis: Phase V - Produce
Laga: Phase V - Produce
Two phases this round, starting with Phase III (Settle).
Connie
plays Epsilon Eridani for 2 discards. This world gives her 1 military strength, and lets her consume a good for 1 VP and 1 card. She chose this phase, so she then draws a card.
omnis
plays Galacitc Engineers for 2 discards. This gives him 1 card whenever he trades a good; in addition, in any Phase V he gets to produce on a windfall world. Now he just needs a windfall world.
Laga
passes.
RftG
On to Phase V.
Connie
produces 1 Blue good on Artist Colony. She discards 1 card to produce a Yellow good on Damaged Alien Factory too.
omnis
produces 1 Brown good on Comet Zone, and then draws 1 card.
Laga
produces 1 Blue good on Gem World and 1 Green good on Distant World, then also draws 1 card (from Gem World).
That concludes Round 4. Everyone, please send me your choice of Action card for Round 5.
RftG
End-of-round summary:
Round 4
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World) + good
Artist Colony (Non-Military Blue Production World) + good
Public Works (Development)
Epsilon Eridani (Non-Military World)
Cards in Hand:
3
Victory Points:
0
Layout Value:
5
omnis
Layout
Galactic Trendsetters (Non-Military World)
Public Works (Development)
Comet Zone (Non-Military Brown Production World) + good
Galactic Engineers (Non-Military World)
Cards in Hand:
1
Victory Points:
0
Layout Value:
7
Laga
Layout
Old Earth (Non-Military World)
Distant World (Non-Military Green Production World) + good
Gem World (Non-Military Blue Production World) + good
Cards in Hand:
2
Victory Points:
0
Layout Value:
5
VP Pool: 36
RftG
Orders, they are in.
Connie Neil: Phase IV (x2) - Consume (double VPs)
omnis: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Laga: Phase IV ($) - Consume (Trade)
Two phases, I and IV. Phase I (Explore) is first.
Connie
and
Laga
both look at 2 cards and keep 1, while
omnis,
who chose this phase, looks at 3 cards and keeps 2. Cards are going out now. Everyone, let me know what you keep.
RftG
Everyone has made their choice. That takes us to Phase IV.
Connie
chose this Phase, and opted for double points. She consumes her two goods on Public Works and Epsilon Eridani for 2 VPs and 1 card. With the bonus, it becomes 4 VPs and 1 card.
omnis
consumes his one good on Galactic Trendsetters for 2 VPs.
Laga
also chose this phase, and opted to trade a good. She trades her Blue good. Normally this nets 2 cards; but she gets +1 card from Old Earth, and +3 cards from Distant World. She consumes the other good on Old Earth for 1 VP; her full haul is 6 cards and 1 VP.
Cards are going out now. That concludes Round 5. Everyone, please send me your choice of Action card for Round 6.
RftG
End-of-round summary:
Round 5
Connie Neil
Layout
Damaged Alien Factory (Military Yellow Production World)
Artist Colony (Non-Military Blue Production World)
Public Works (Development)
Epsilon Eridani (Non-Military World)
Cards in Hand:
5
Victory Points:
4
Layout Value:
5
omnis
Layout
Galactic Trendsetters (Non-Military World)
Public Works (Development)
Comet Zone (Non-Military Brown Production World)
Galactic Engineers (Non-Military World)
Cards in Hand:
3
Victory Points:
2
Layout Value:
7
Laga
Layout
Old Earth (Non-Military World)
Distant World (Non-Military Green Production World)
Gem World (Non-Military Blue Production World)
Cards in Hand:
9
Victory Points:
1
Layout Value:
5
VP Pool: 29