Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
After all different phases for the first three rounds, in Round 4, everyone has chosen Phase IV (Consume):
Connie Neil: Phase IV (x2) - Consume (double VPs)
chrismg: Phase IV ($) - Consume (Trade)
Laga: Phase IV ($) - Consume (Trade)
Some variation in choice of bonus.
Connie
consumes for double points. Both Galactic Studios and Galactic Resort consume a good for 1 VP and 1 card; she consumes her two Blue goods for 4 VPs and 2 cards.
chrismg
chose to trade a good. Export Duties gives him an extra card; he trades his Green good from Rebel Warrior Race for 5 cards. He has no Consume powers, so his Blue good remains untouched.
Laga
also chose to trade one of her Blue goods for 2 cards, and consumes the other on Earth's Lost Colony for 1 VP.
Cards are going out now. That starts and ends Round 4. Everyone, please send me your choice of Action card for Round 5.
RftG
End-of-round summary:
Round 4
Connie Neil
Layout
Galactic Studios (Non-Military Blue Production World)
Galactic Resort (Non-Military Blue Windfall World)
Cards in Hand:
6
Victory Points:
5
Layout Value:
5
chrismg
Layout
Ancient Race (Non-Military Green Windfall World)
Contact Specialist (Development)
Rebel Sympathisers (Military Blue Windfall World) + good
Export Duties (Development)
Rebel Warrior Race (Military Green Windfall World)
Cards in Hand:
7
Victory Points:
0
Layout Value:
6
Laga
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Investment Credits (Development)
Gem World (Non-Military Blue Production World)
Cards in Hand:
6
Victory Points:
1
Layout Value:
3
VP Pool: 30
RftG
Round 5 continues the togetherness of the last round. Everyone chooses Phase II (Develop)! They each get a 1-card discount on the development they play. Let's see what they have.
Connie
plays Mining League. This is a 6-cost development, worth 2 VPs per Brown production world and 1 VP per Brown windfall world, plus 2 VPs for each of a couple of Brown-related developments. It allows her to consume 2 Brown goods for 3 VPs, and produce on a Brown windfall world. Given that she has no Brown worlds in her layout, this is a gutsy move. It costs 5 discards.
chrismg
plays Investment Credits (for zero cost). This gives a 1-card discount when playing any further developments.
Laga
already has Investment Credits in her layout. She plays Expedition Force for zero cost. She now has 1 military strength (that's the Force part) and looks at 1 extra card when exploring (that's the Expedition part).
And that's it for Round 5. Time to choose Action cards again! Everyone, please send me your choices.
RftG
End-of-round summary:
Round 5
Connie Neil
Layout
Galactic Studios (Non-Military Blue Production World)
Galactic Resort (Non-Military Blue Windfall World)
Mining League (6-Cost Development)
Cards in Hand:
0
Victory Points:
5
Layout Value:
5
chrismg
Layout
Ancient Race (Non-Military Green Windfall World)
Contact Specialist (Development)
Rebel Sympathisers (Military Blue Windfall World) + good
Export Duties (Development)
Rebel Warrior Race (Military Green Windfall World)
Investment Credits (Development)
Cards in Hand:
6
Victory Points:
0
Layout Value:
7
Laga
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Investment Credits (Development)
Gem World (Non-Military Blue Production World)
Expedition Force (Development)
Cards in Hand:
5
Victory Points:
1
Layout Value:
4
VP Pool: 30
RftG
Choices for this round are:
Connie Neil: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
chrismg: Phase II - Develop
Laga: Phase I (+5) - Explore (draw +5 cards)
We'll do Phases I and II this round. For Phase I (Explore):
Connie
looks at 3 cards and keeps 2.
chrismg
looks at 2 cards and keeps 1.
Laga
looks at 8 cards and keeps 1.
Cards are going out now. We'll then have Phase II (Develop). When you make your choice over which card(s) to keep, you can also give me your orders for Phase II.
For those of you who have Steam accounts, they are having a large halloween sale. I may have just purchased Portal 1 & 2 for the mac on sale... and Q*bert... and CivRev IV. Not that I will have time to play any of them this month.
Most of the sale games are halloween theme types. But hey, Q*Bert isn't. Go figure.
(I'm not sure CivRev was on sale... it's midnight. Moment of weakness. And Ive played the heck out of the two iPad versions).
[link]
RftG
Everyone has made their choice. On to Phase II (Develop).
Connie
passes.
chrismg,
who chose this Phase, plays Replicant Robots for 2 discards. He now gets -2 cost for any non-military worlds, including military worlds he plays via Contact Specialist.
Laga
plays Consumer Markets for 4 discards, leaving her with 1 card in hand. Consumer Markets lets her consume up to 3 Blue goods for 1 VP each; and in Phase V, she draws 1 card for each Blue good she produces. She currently has 2 Blue production worlds in her layout.
That concludes Round 6. Round 7 begins! Everyone, please send me your choice of Action card.
RftG
End-of-round summary:
Round 6
Connie Neil
Layout
Galactic Studios (Non-Military Blue Production World)
Galactic Resort (Non-Military Blue Windfall World)
Mining League (6-Cost Development)
Cards in Hand:
2
Victory Points:
5
Layout Value:
5
chrismg
Layout
Ancient Race (Non-Military Green Windfall World)
Contact Specialist (Development)
Rebel Sympathisers (Military Blue Windfall World) + good
Export Duties (Development)
Rebel Warrior Race (Military Green Windfall World)
Investment Credits (Development)
Replicant Robots (Development)
Cards in Hand:
4
Victory Points:
0
Layout Value:
9
Laga
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Investment Credits (Development)
Gem World (Non-Military Blue Production World)
Expedition Force (Development)
Consumer Markets (Development)
Cards in Hand:
1
Victory Points:
1
Layout Value:
7
VP Pool: 30
MISC
I just found the computer game of Temple of Elemental Evil in the house. I may be gone some time.
(but I sent in my play)
RftG
Indeed, everyone has sent in their play. Here it is:
Connie Neil: Phase V - Produce
chrismg: Phase II - Develop
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Three phases again! First is Phase I (Explore).
Connie
and
chrismg
get the standard deal: look at 2 cards, keep 1.
Laga
chose this phase, and gets a bonus peek from Expedition Force; she looks at 4 cards and keeps 2. Cards are going out now. Everyone, please let me know which card(s) you keep You can also send me COs for Phase II (Develop).