Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
End-of-turn summary:
Round 9.3 - Apollo
Locations and Hands
Tigh: Command; 8 cards, 0 miracle tokens, 1 mutiny card
Helo: Sector 4; 8 cards, 1 miracle token, 1 mutiny card
Apollo: Quorum Chamber; 8 cards, 0 miracle tokens, 1 mutiny card
Baltar: Cylon Fleet; 3 cards, 0 miracle tokens, 0 mutiny cards
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Helo
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 5
Morale: 3
Population: 5
Viper Reserves: 6
Damaged Vipers: 1
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 8
Galactica Damage: Admiral's Quarters, Hangar Deck, Pegasus
BSG (Baltron)
Morale is saved? Well, let's see what we can do about that.
I
move to Caprica and activate it.
Oh, it looks like my friends followed you here! You've been
Blindsided.
WHERE IS YOUR MORALE NOW.
BSG (Admiral Tigh)
In the bottom of a flask, thinking about Earth. Is it real?
BSG
The Earth, or the flask?
Baltron's crisis card is:
Blindsided
Cylon Attack
'Splosions are back in business, and the first to go is a raptor. That concludes Baltron's turn. Tigh's cards are going out. Admiral Tigh, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 9.4 - Baltar
Locations and Hands
Tigh: Command; 8 cards, 0 miracle tokens, 1 mutiny card
Helo: Sector 4; 8 cards, 1 miracle token, 1 mutiny card
Apollo: Quorum Chamber; 8 cards, 0 miracle tokens, 1 mutiny card
Baltar: Caprica; 5 cards, 0 miracle tokens, 0 mutiny cards
Main Board Sectors
Sector 1: 1 Basestar, 1 Heavy Raider
Sector 2: 3 Raiders
Sector 3: Empty
Sector 4: 1 Basestar, 1 Heavy Raider, Helo
Sector 5: Civilian A
Sector 6: 1 RSV, Civilians B C
Resources
Fuel: 2
Food: 5
Morale: 3
Population: 5
Viper Reserves: 5
Damaged Vipers: 1
Raptors: 3
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 8
Galactica Damage: Admiral's Quarters, Hangar Deck, Pegasus
BSG (Admiral Tigh)
Well. That was a short lived rest. Battle stations people!
OK, we can't launch anymore RSV's until we fix the Hangar Deck. Could anyone use an XO to do that? It looks like the only person who drew blue is a roving red dot cyclops. So if nobody has a Repair card, we might have to follow that damn Toasters advice, and pump the Research Lab (God I hate to admit that).
Thougthts Team Humans?
BSG (Baltron)
Have you consi—
Ah I see you have.
BSG (Apollo)
If I can get an XO I have a way to repair the hangar deck.
BSG
OK, we can't launch anymore RSV's until we fix the Hangar Deck.
Incorrect. You can launch RSVs through Command. You can't launch Apollo or Helo while the Hangar Deck is broken, because they are precious snowflakes and Command's not good enough for them. (Helo has avoided the issue by simply remaining in space.)
BSG (Admiral Tigh)
Oh. Really? Huh. That makes sense. Maybe. Eh, who am I foolin'? God I wish the old man was here. He'd know what to do.
Well. We have some time before the civillians are in danger. Let's get something repaired, in case those Basestars open fire, and ding this boat some more.
MOVE:
none.
ACTION:
I play an
XO-1
and order Apollo to do something awesome.
And for those watching at home, I am in Command, so, if you want to XO me, I can do double the moves with RSV's with an XO.