BSG (Baltar)
WHAT.
'War Stories'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Baltar)
WHAT.
BSG (Helo)
ugh. I feel like we have to go for Option 1.
BSG (Admiral Hoshi)
I dunno. Option 1 has the big chance of adding more resource loss. Awesome Game Master, what's the odds that civvie ship has a resource?
BSG
So far two civvies have been destroyed, one of which was a decoy. The chance that any given remaining civvie is the other decoy is 1 in 10.
BSG (Admiral Hoshi)
So that's a 90% chance of additional resources lost with option 1.
BSG
If you fail the die roll. So it's actually a 27/80 chance, or 9/80 with an SP.
BSG (Admiral Hoshi)
Gotta love math.
Well, it wouldn't be a crisis card if it had good options. I suppose a 27/80th of a chance of 2nd resource is better than 100% loss of two resources.
BSG (Apollo)
So there are ways to raise both food and morale. I'm worried about the civilian ship issue.
BSG (Apollo)
Hmm, Morale is higher.
I choose option 1
BSG
Morale falls to 7! And now the die roll. Everyone passes on interrupts:
Die roll: 3. Civilian ship destroyed! As it happens, there's only one ship not already on the board, so we destroy that. It contains:
0 Population
Well, there you go. You can work out what that means for all the civvies on the board.
Next, the raider activation. There are no raiders on the board, so 2 raiders launch from the basestar. Finally, the jump track advances. That concludes Baltar's turn. Hoshi's cards are going out. Admiral Hoshi, when you're reday, plesae post your move and action.