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BSG
The SP-3 means that the mission succeeds automatically. And since this is Helo, his special ability means that he checks the top two cards of the crisis deck. Cards are going out now. Helo, when you're ready, please let me know where they wind up.
BSG (I don't know why you say goodbye when I say Helo)
Keeping in mind there are no good crises, I have elected to keep one and bury the other.
BSG
It is of course hungry work, doing all that scouting. Helo's crisis card is:
Food Shortage (C)
President's Choice
President Apollo, when you’re ready, please post your choice.
BSG
Any opinions? Basically is about losing 2 food and no cards, or 1 food and cards. My thinking is that it is really early in the game and there are a few ways to get more food if my memory is right so we can just go for the -2 food.
BSG (Hoshi)
I tend to agree. We don't have enough cards to strip folks of all they have. I hate to say it, but I think -2 food is the better option.
BSG (Night at the Apollo)
I choose
OPTION 1
BSG
Mahvellous, just mahvellous. Just what you need to keep the riff raff in line, the merest touch of stahvation. Food falls by 2!
In other news, the raiders finally get it in gear, and the jump track advances. That concludes Helo's turn. Apollo has opted to draw 1Y/1G for his variable draw. Apollo, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 1.2 - Helo
Locations and Hands
Hoshi: Communications; 5 cards, 1 miracle token, 0 mutiny cards
Helo: Sector 6; 5 cards, 1 miracle token, 0 mutiny cards
Apollo: Admiral's Quarters; 2 cards, 1 miracle token, 0 mutiny cards
Baltar: Admiral's Quarters; 2 cards, 1 miracle token, 0 mutiny cards
Main Board Sectors
Sector 1: 1 Basestar, 1 Heavy Raider
Sector 2: 3 Raiders
Sector 3: Civilian B
Sector 4: Empty
Sector 5: 1 RSV, Civilian A
Sector 6: 1 RSV, Helo
Resources
Fuel: 8
Food: 6
Morale: 10
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 0
Galactica Damage: 0
BSG (Apollo)
I can give someone an XO, would it make sense for Help to do some damage out there in space?
BSG (Baltar)
Unless he has the right card, an XO would only get him to the Raiders, which would make the Raiders shoot at him instead of moving to Civvie B. Unless Hoshi is a Cylon, Civvie B is a decoy because he moved it toward the Raiders, so we want the Raiders to waste time on it. Helo could get into a more defensive position on an XO, but there may be better uses for it.