Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
For those who signed up for the Firefly Online Game, they have delayed release, as they are getting lots of stars to voice characters. They have also changed their programming (or some such), and require you to log in to update the new database. If you do it before the end of August, you get a Kepler ship (the ship Tim Earls flew). Head on over to keepflying dot com. Oh, and it doesn't seem to be iOS friendly just yet, so, do it on a regular computer.
t x-post with firefly thread
No worries, chris. How are you liking it? Which server are you on? What class did you make? Tell me everything!
I've got a Roegadyn Gladiator on Zalera. If you see an eight-foot Drow woman with sword and shield, that's probably me.
ooh tanking is hard. I'm mostly on Gilgamesh these days.
More adventures in 5th Edition. Ryan played another session yesterday, with his mummy helping out with the front-line fighter for a while. Some spoilers for the Starter Set adventure follow, so:
They cleared out a goblin hideout, with a final climactic battle against seven of the little beggars. Ryan was getting worried after they won initiative and dropped the front-line fighter, especially as he, the party cleric, was out of healing spells. I held back a bit, had a couple of them just take defensive positions. And the leader spent his turn dropping the hostage to 0 hit points (literally, he shoved him off the embankment). Nonetheless, Ryan was getting a bit concerned because they were outnumbered.
However, while Ryan was out of his 1st-level spells, the party wizard hadn't cast any of his yet. One Sleep spell later, and the number of opponents was halved. Ryan perked up quite a bit with that one. (The leader woke one of them up, but only after the party was clearly going to win.) At one point there were three people down, but Ryan used a Healing potion and some good Medicine checks to stablise them all. It was the last fight, so they could all rest up thereafter.
However, the big news of the day is this milestone: Ryan scored his first ever critical hit! And he did so rolling for the rogue while he was performing a sneak attack, which also benefits from 5th ed crits. 'Twas a wide-eyed little boy who rolled
four
dice of damage to one-shot one of the baddies.
He was still talking about it this morning, and asking when we can play next. I think he's hooked.
After this session, the whole party levelled up. Second level! He's pretty happy about that too.
That's some fun stuff, BT.
One thing I like about Pathfinder
goblins
is they're so completely off-the-wall they make for great 1st-level foes because as DM you can just have them start bickering amongst themselves or doing bizarre sub-par tactics if you need to fudge things a bit without it feeling like you're doing so. I'm definitely going to import their personality into my 5e games.
A little over a week until my 5e PHB should be showing up.
I do like the look of the Pathfinder
goblins.
They're one of their most iconic creatures, yes? I've never played Pathfinder, though, so I don't have much of a feel for them.
Hey, is there a single publication that details the world of Golarion? I just don't have the time to get into Pathfinder, but I do like Paizo's world-building. (And frankly, Forgotten Realms ranks about last on my list of favourite fantasy settings.)
The Inner Sea World Guide is their big setting book.
Yeah, their
green, melon-headed goblins are pretty much the company mascot at this point. Pathfinder goblins are always-hungry, superstitious, dog-hating, easily distracted pyromaniacs who believe writing steals words out of your head.
I'm currently running the Anniversary Edition of Rise of the Runelords, which was their very first adventure path after WotC took back publishing of Dungeon and Dragon magazine near the end of 3.5. The adventure starts with
a goblin attack on a town during a festival. During the attack, the DM is encouraged to have goblins do things like leaping off a roof to attack people and miss, breaking their legs in the process, accidentally set themselves or other goblins on fire, stop and laugh at the misfortune of their companions, stuff their faces with festival food, throw assorted refuse, etc.
This is my first time actually running anything in Golarion. I've always been a home-brew world DM. It's also my first time actually running a published campaign. I am having a lot of fun with their twists on various classic monsters, making for some memorable encounters.
They sound fantastic. What's Pathfinder's take on
hobgoblins and bugbears? How do they relate to the goblins?
Pathfinder
bugbears
are scary. They're basically the serial killers of the
goblinoids.
They get off as causing as much pain, fear and suffering as possible before they kill someone.
I haven't had any run-ins with
hobgoblins
yet but they seem pretty close to their D&D counterparts. Their Bestiary entry is here: [link]