A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Romo)
That seems like a good course of action, especially since you get a bonus action from repairing.
Jumping now is not advised, but remember that billytea recommended jumping at 4, so maybe I should push the button. We have to make 10 Distance after all, better to get there quicker.
BSG(Tom, Catless)
The other option, since we're fairly well set for cards right now, would be to try a Mission. It might be better to get ahead at the start of the game, than to wait for the end.
BSG ("Chief" Galen Tyrol)
The other option, since we're fairly well set for cards right now, would be to try a Mission. It might be better to get ahead at the start of the game, than to wait for the end.
Ah! Good idea. Sounds like an xo type of thing, since I can't move twice. Who can sacrifice a card to move to Big D?
BSG (Romo)
I can, but you don't want to do that, obvs.
BSG(Admiral Lightfoot)
Yeah, and best not to get Kat out of the air. I think I have a card or two I can spare.
BSG ("Chief" Galen Tyrol)
MOVE:
Discard PI-3 to get over to Pegasus, and head to ENGINE ROOM.
ACTION:
Play Repair 2 to fix ENGINE ROOM.
BONUS ACTION:
Play XO-1 on Adm. Zarek. Hopefully to play on Demetrius, and NOT become all Toasterly.
BSG
Admiral Zarek, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG(Admiral Z-is-for-Zebra)
bt, are there new rules for discarding Treachery, or am I remembering that email wrong?
BSG
There are. You can discard positive-value Treachery without penalty. If you discard 0-value Treachery, you draw a mutiny card.