BSG (Apollo)
Ok, I will abandon my original plan, which I suspect I will regret later. But hey, I've been making bad choices all game, why stop now?
I move to Communications and XO Cally.
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BSG (Apollo)
Ok, I will abandon my original plan, which I suspect I will regret later. But hey, I've been making bad choices all game, why stop now?
I move to Communications and XO Cally.
BSG (Baltar)
I am, as I said way back when I moved here, exactly in a position to Repair and then shoot. But I guess it is too late to remind you.
My mutiny card is not helpful.
BSG
I am, as I said way back when I moved here, exactly in a position to Repair and then shoot. But I guess it is too late to remind you.
Cally hasn't put in any orders yet, so I'll allow it. Cally is currently in Sickbay, Baltar is situated in the Armoury and has indicated that he can Repair and fire at the Centurion. Apollo, which one do you want to XO?
BSG (Apollo)
Oops! Sorry, short memory.
Yeah, we'll go with that, Baltar. I XO Baltar.
BSG
I have Baltar's orders:
Play Repair 2 on the Armoury
Activate the Armoury to fire at William the Bastard
Everyone passes on interrupts:
Die roll: 7. Pass! William the Bastard is destroyed! I need to pause here to check something with Apollo. We'll continue his turn after that.
BSG (Baltar)
Woo!
BSG (Zarek)
Wow! Nice shooting! That's one threat taken care of. Now let's hope for a jump icon and repair FTL to get out of here posthaste.
BSG
Apollo finishes off by activating Communications. William the Basstard has been destroyed, but he has served his purpose: distracting the fleet while reinforcements arrived. Apollo's crisis card is:
Ambush
Cylon Attack
This card opens by activating the basestar:
Die roll: 8. Hit! Apollo, does it hit Galactica or Pegasus? A hit on Pegasus will destroy it.
BSG (Zarek)
FRAK EVERYTHING.
BSG (Hot Dogging!)
IT'S LIKE SHINY METAL CHRISTMAS CAME TWICE!