BSG
End-of-turn summary:
Round 4.1 - Hot Dog
Locations and Hands
Hot Dog: Sector 6; 10 cards, 1 miracle token, 1 mutiny card
Apollo: President's Office; 5 cards, 1 miracle token, 0 mutiny cards
Athena: Sector 5; 7 cards, 1 miracle token, 0 mutiny cards
Zarek: Weapons Control; 4 cards, 1 miracle token, 1 mutiny card
Cally: Command; 6 cards, 1 miracle token, 0 mutiny cards
Baltar: Weapons Control; 5 cards, 1 miracle token, 1 mutiny card
Romo: Engine Room; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 (SD) Basestars, 2 Raiders, 2 Heavy Raiders, Civilian G
Sector 2: 1 Basestar
Sector 3: Empty
Sector 4: 2 RSVs, Civilians A B C D E H
Sector 5: 1 Heavy Raider, 2 RSVs, Civilians F I, Athena
Sector 6: 1 RSV, Civilian J, Hot Dog
Resources
Fuel: 6
Food: 7
Morale: 7
Population: 11
Viper Reserves: 1
Damaged Vipers: 1
Raptors: 2
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 3
Galactica Damage: Pegasus CIC
BSG (Apollo)
Ok, so I can xo hot dog for more sky damage or zarek for increasing resources. What say you all?
BSG (Zarek)
I vote for me because I am me. Also because Population is our highest resource.
BSG (Baltar)
Phew. I don't know. How confident do we feel in Jumping with the next Crisis? I'm not too sanguine, but that's not based on anything. And how much do we care about Civvie G over there?
Hmm, ok. In the interest of time (I'm on the road) I'm going to go shared and
play my xo on zarek. I will then activate the office to draw 2y.
BSG
Admiral Zarek, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG (Zarek)
Finally! I've been waiting so long to do this.
First, I
play my Mutiny Card
to raise Food. I place the Raiders in
Sector 3.
(Apollo, if we get a Raider activation and no jump icon, activate these Raiders first.)
Second, I
play Scout for Fuel-6
and hope someone's got a better plan than blindly sending a raptor out into space.
BSG
Zarek has played the
Scout for Fuel 6.
The die roll may be modified by an SP. Everyone, please pass or play.
BSG
Everyone passes on SPs.
Die roll: 7. Pass!
Fuel increases to 7.
That finishes Zarek's XO. Apollo uses his special ability to activate the President's Office and draw 2 Yellow. Cards sent.
Now, it's just as well that Fuel was raised, as you may need it now. Apollo's crisis card is:
The Circle
President's Choice
President Apollo, when you're ready, please post your choice.