BSG (Zarek)
Do we dare hold out for an auto-jump? Can anyone help plan our retreat?
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BSG (Zarek)
Do we dare hold out for an auto-jump? Can anyone help plan our retreat?
BSG (Cally)
None of the civies are in danger. Our big threats now are boarding parties and basestars firing on us. I'm inclined to hope the next crisis jumps us. If the next crisis is another attack, then we jump the following turn. No point to risking harm, if we aren't in immediate harms way.
BSG (Hot Dog)
I may as well open up a bag of hurt on the toasters. I'm going to have a surplus of cards at the end of this turn and will need to discard anyway.
BSG (Zarek)
Honestly, it might be better for you to unload on the basestar and hope for an 8. Leave 1 Raider alive to be activated; otherwise, the basestars spit out 4 Raiders.
Which won't matter if we jump on this Crisis, of course. Do you have an XO? Because I can raise a resource with some consequences that won't matter if we jump on this turn (and may even be okay if we force a jump via Engine Room or something on the next turn if you're in Sector 2). I can even try to raise another if someone has a plan.
BSG (Cally)
Careful, we can't destroy the Basestars, or we loose a raptor and something else. Crap. Forget what it was. It was soooo long ago.
BSG (Zarek)
It's highly unlikely he'd destroy the basestar. It takes three hits to destroy a basestar unless you get a critical hit.
BSG (Baltar)
Morale? I think it was Morale.
BSG (Hot Dog)
Well, I'm open to do something else if anyone has ideas. Right now I think I'll have to discard something like 5 cards at the end of the turn if I don't use them.
Also, just as a note, I'm on Belfast time until March 3rd, so my posting times may be more than a bit odd.
BSG (Romo)
I'm for shooting the Basestar.
BSG (Cally)
How are the odds for shooting heavies? Aren't they about to board? Can you get to those sectors? If they board, they don't go away with jump.