BSG (Apollo)
I can handle the card loss. Baltar?
River ,'Objects In Space'
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BSG (Apollo)
I can handle the card loss. Baltar?
BSG (Cally)
I think option 2, especially since 50% of the folks impacted are saying go for it.
BSG (Baltar)
Oh, sure, people who have no cards in danger are for the discards. Big surprise.
As it happens, I can bear the sacrifice, President Apollo. Save the twinkies/bottles of Pellegrino.
BSG
I have COs from Apollo: take the discard. Apollo discards:
Force Their Hand 0
Evasive Manoeuvre 1
Baltar discards:
Red Tape 0
Support the People 1
Iron Will 0
Next, the basestars activate again:
Basestar 1: 4. Hit!
Basestar 2: 1. Miss.
One hit at least. Baltar has opted to damage Pegasus. The basestar hits:
Pegasus CIC
That concludes Baltar's turn. Romo is up next, and as the basestars missed the Main Batteries, he gets his full complement of cards. Romo, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.6 - Baltar
Locations and Hands
Hot Dog: Sector 3; 10 cards, 1 miracle token, 1 mutiny card
Apollo: President's Office; 6 cards, 1 miracle token, 0 mutiny cards
Athena: Sector 5; 7 cards, 1 miracle token, 0 mutiny cards
Zarek: Weapons Control; 9 cards, 1 miracle token, 1 mutiny card
Cally: Command; 8 cards, 1 miracle token, 0 mutiny cards
Baltar: Weapons Control; 6 cards, 1 miracle token, 1 mutiny card
Romo: Main Batteries; 5 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 (SD) Basestars, 1 Heavy Raider, Civilian G
Sector 2: 1 Basestar, 2 Raiders, 2 Heavy Raiders
Sector 3: Hot Dog
Sector 4: 1 Heavy Raider, 2 RSVs, Civilians A B C D E H
Sector 5: 2 RSVs, Civilians F I, Athena
Sector 6: 1 RSV, Civilian J
Resources
Fuel: 6
Food: 7
Morale: 7
Population: 11
Viper Reserves: 1
Damaged Vipers: 1
Raptors: 2
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 3
Galactica Damage: Pegasus CIC
BSG (Cally)
Jump Track: 3 (Red)
Huh. I thought 3 was blue? Is that a typo on my part or yours?
BSG (Romo)
Keep firing on Sector 2?
BSG (Zarek)
I think trying to disable the basestars is better right now. If you take out those last 2 Raiders, then a Raider activation will make the basestars spit out 4 Raiders.
BSG (Apollo)
Agreed.
BSG (Cally)
I'm also worried about those two civilian ships that have no coverage. We can't move them, but we could move RSV's to them.