A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
Wil Wheaton on anti-GTA madness: [link]
Also, Sox, thanks for the NYT link -- I kind of completely love that review, even more for what it doesn't say than what it does: it's perfectly free of the "yes I know it's a video game @@, but really, it's actually good!" stance. (You know, the one that's also applied to SFF that "transcends the genre", graphic novels that are (honest) real literature, and good taquerias...)
Yeah, it made no apologies for loving a video game. That was pretty cool.
I love this satire that he links to out of that blog: [link]
Ha ha ha. That's great.
I wonder if there's any Hot Coffee in GTA4.
Thanks to you guys I bought a backgammon set off eBay and am going to make GF play with me.
Thanks to you guys I bought a backgammon set off eBay and am going to make GF play with me.
Sweet! I think that qualifies me for the grandfather clock!
I feel that way about some incarnations of Yes.
And I thought, "Huh, that's an interesting name for a game."
Then I kept reading and thought, "Oh. Right."
Sox, no, I hadn't caught that article. I skimmed it just now because I think I may have overdosed on reviews in the last 24 hours. Was there something specific about it that stood out that I missed?
One of the things in GTA that I'm really looking forward to is the new rag-doll physics engine. It handles everything from accurately slumping a character's shoulders or making them lean correctly when they climb a steep hill, to being spun by bullets and flailing appropriately when falling from a great height/ being thrown from a moving vehicle.
Have I ever mentioned that violent video games make me laugh uproariously? I really have no idea why, but anyone who's played me in Halo can probably tell you it's true.
He also sounds like his wife on the phone.