BSG
Okay, for reals -- looks like the Admiral is human.
For now, anyway.
'Dirty Girls'
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BSG
Okay, for reals -- looks like the Admiral is human.
For now, anyway.
BSG
While we wait on Apollo's report, here is the end of turn summary:
Round 1.5 - Apollo
Locations and Hands
Boomer: Sector 1; 3 card(s)
Adama: Weapons Control; 4 card(s)
Roslin: President's Office; 6 card(s)
Baltar: Research Lab; 4 card(s)
Apollo: Sector 4; 5 card(s)
Sectors
Sector 1: 1 Basestar(s)
Sector 2: Empty
Sector 3: Empty
Sector 4: 3 Raider(s)
Sector 5: 1 RSV(s), Civilians A B
Sector 6: 1 RSV(s)
Resources
Fuel: 8
Food: 8
Morale: 9
Population: 12
Viper Reserves: 4
Damaged Vipers: 0
Raptors: 4
Other
Nukes: 1
Jump Track: 3 (Blue)
Distance Travelled: 0
Galactica Damage: None
Salient points: Morale is now at 9. Apollo now shares his space with 3 raiders.
BSG
It is now Boomer's turn. I've sent her card draw; Boomer, when you're ready, please post your move and action.
Conquer Club is not at all good for my blood pressure. Stoopid dice! I hate them, I hate them, I hate them!
BSG
move: Stay in sector 1
action: Play Red 3 Maximum Firepower card to attack basestar four times!
Give me an 8, you toaster loving die, or I'll roll you out the airlock!!!
pew pew pew pew.
BSG
Any interrupts (Strategic Planning) for any of the rolls? I need to hear from Boomer, Adama and Apollo. We'll have a short delay for this.
BSG
I do not wish to interrupt myself. I seem to have a hard enough problem hitting that frakking ToaStarBase.
BSG
Ok. I suspect that the East Coast Adamas are incommunicado now, so Boomer, I'll leave it to you: do you want to wait for possible interrupts, or shall I just get rolling?
Those lazy bums. It's only 1:15am there. What the FRAK! We are in BATTLE!
I say roll away Game Master! Gimme some Crazy Eights!! (oops, wrong game).
BSG
Ok! d8 at the ready!
Attack 1:
Off the table. Wait a moment. ...3. Miss.
Attack 2:
6. Miss.
Attack 3:
6. Miss. Ok, if you shoot that spot and it doesn't blow up, shooting it again won't help.
Attack 4:
8! Hit!
t Gypsy Kings start playing "Boombaleo"
Damage token: Critical Hit (2 Damage)
Total Basestar damage = 3; Basestar destroyed. Crisis card to follow.