BSG (Cally)
Deleted without reading.
'Jaynestown'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Cally)
Deleted without reading.
BSG (Zarek)
Deleted after printing out and sending to Cylon headquarters. Who knew we were ALL Cylons?
I have Gmail so I archived what was in my inbox from you and I think I won't see it again as long as you don't reply to anything in it.
I saw it, unfortunately, before you sent out the second one.
Uh-oh. Is the game tainted? Do you have information you really really shouldn't? Is there a Dollhouse nearby?
BSG
Uh-oh. Is the game tainted? Do you have information you really really shouldn't? Is there a Dollhouse nearby?
Yes, yes, and it's been riding around in my car all weekend. (Seriously. There's a dollhouse in the boot of my car.) I'm developing a suite of possible responses. Stay tuned.
non-BSG
Went to a game night. Played a couple rounds of two new (to me) games. Tsuro by the Sea & Resistance. Both quite fun! Resistance was a hoot. We had 8 players. So, it was really interesting to see how folks behaved when they were a spy vs when they weren't. Reminded me a bunch of BSG. Only plays quicker, and TONS more suspicions.
Yep, I love Resistance. It's basically BSG if it were nothing but skill checks.
BSG
So, here's the situation. Last night I sent out an email to a player. Unfortunately, instead of hitting 'Forward', I hit 'Send All', and it was sent out to every player. It contained details of the intended recipient's hand, which may also be sufficient to identify them. More seriously, it also contained some commentary that could serve to identify the recipient's loyalty.
In order to restore conditions of secrecy, I'll need to take some corrective action. Here's what I'm thinking:
1. Concerning loyalty, I can retrieve the player's loyalty cards and deal him or her a new one. A more comprehensive fix would be to retrieve everyone's cards and redo all loyalty from scratch. Only three turns in, I don't think any changes of loyalty would cause excessive whiplash. Nonetheless my preference is to keep the list of changes as small as possible.
2. Concerning the revealed skill cards, I believe the best option is to take those cards and shuffle them back into their respective decks, then deal out replacements to the player in question.
(As we're just on turn 3, we could just start over again, but that seems a bit drastic.)
What does everyone think? Is this ok with everyone, or does anyone have another suggestion??
BSG
That sounds reasonable and less work than starting over again.