BSG (Cain)
OH MY GODS. We live to fight another day, and I don't think we can pass this check. I can't help at all.
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BSG (Cain)
OH MY GODS. We live to fight another day, and I don't think we can pass this check. I can't help at all.
BSG
Everyone passes on interrupts:
Weapon Malfunction:
11 PRB
Destiny:
2 cards
Baltar:
Hoshi:
(COs received)
Cain:
(COs received)
Helo:
Cottle:
Leoben:
There's just one thing I need to check about Baltar's play to start the check.
BSG (Leoben)
Yeah I think we should TANK it. With an XO I can repair a couple vipers.
BSG (Cottle)
Can anyone else help with this check? I can actually help a lot on it.
BSG (Leoben)
I can't help.
BSG(Doctor Sherman)
I can't help either. Put me down as a second vote for TANK.
BSG (Cain)
I will join the TANK since I can't help, unless Cottle thinks he can do it all on his own, but even so, maybe save those for when we're going to die.
BSG (Toasty Hoshi)
Woot! Tank! That's 2 dead RSV's! And a lot of defenseless humans. Gotta love it.
BSG (Cottle)
If no one else can help then I will go along with the TANK.
BSG
Tankies all round! Nonetheless, a few stray cards wind up in the check. Here's the deal:
Weapon Malfunction:
11 PRB
Destiny:
2 cards
Baltar:
1 card
Hoshi:
0 cards
Cain:
0 cards
Helo:
0 cards
Cottle:
1 card
Leoben:
2 cards
Cards played:
Evasive Manoeuvre 1
Dradis Contact 0
Bait 0
Bait 0
Bait 0
Exploit Weakness 5
Tally: 1 - 5 = -4. Fail! All vipers are once again in the fix-it shop, and the civvies in Sector 6 are unprotected! Fortunately, there's no raider activation, but we'll get to that. First off we have to resolve all that lovely Treachery. The DC-0 adds 2 raiders in Sector 1. The B-0s have no effect, as all the civilian ships are already on the board.
Then there's Exploit Weakness. Leoben, you must now choose a human player to draw a mutiny card. Baltar and Cottle already have one, and would be brigged if you chose them. You and Cain are currently mutiny-free. Who's feeling rebellious?
Back to the activation, which launches 3 raiders from each basestar, for a total of 6. However, there are only 3 raiders left in reserve. Leoben, as current player this is your choice too. Please advise how to split the three raiders between Sectors 2 and 3. You can put them all in S2, all in S3 or anywhere in between. (S2 is furthest from any civvies.)